Energy Weapon Lens: Difference between revisions
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=Types= | =Types= | ||
There are 10 types of [[Energy Weapon Unit]]s, each unlocked on different [[TL]]s and some require rare hard to get resources. | There are 10 types of [[Energy Weapon Unit]]s, each unlocked on different [[TL]]s and some require rare, hard to get resources. | ||
* '''Electron Beam'''<br>Damage type: Electric<br>Require: TL4, [[Crystals]], [[Cryo Heat Sink|Cryo HS]]<br><br> | * '''Electron Beam'''<br>Damage type: Electric<br>Require: TL4, [[Crystals]], [[Cryo Heat Sink|Cryo HS]]<br><br> |
Revision as of 22:41, 3 June 2015
Energy Weapon Units are used for Energy Weapon Bays, Energy Weapon Turrets and vehicles.
Types
There are 10 types of Energy Weapon Units, each unlocked on different TLs and some require rare, hard to get resources.
- Electron Beam
Damage type: Electric
Require: TL4, Crystals, Cryo HS - Neutron Beam
Damage type: Radiation
Require: TL5, Radioactives, Cryo HS - Freeze Ray
Damage type: Cold
Require: TL6, Cryozine, Cryo HS - Heat Ray
Damage type: Heat
Require: TL7, Phlogiston, Cryo HS - Erg Ray
Damage type: Bludgeon
Require: TL8, Io Tube, Cryo HS - Disruptor Beam
Damage type: Sonic
Require: TL13, Myrathane, Magmium HS - Stasis Beam
Damage type: Paralysis
Require: TL16, Polytaride, Magmium HS - Proton Beam
Damage type: Pierce
Require: TL24, Antiflux Particles, Vulcium HS - Disintegrator Ray
Damage type: Slash
Require: TL26, Bolite, Vulcium HS - Compressor Beam
Damage type: Crush
Require: TL30, Borexino Precipitate, Vulcium HS