Shipment: Difference between revisions
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Shipments that are waiting to be sent out will be able to be accepted by an [[avatar]] with a [[spacecraft]] as delivery [[job]]s. This work as a way of getting the shipments to their destination faster, and as a way to make [[money]]. | Shipments that are waiting to be sent out will be able to be accepted by an [[avatar]] with a [[spacecraft]] as delivery [[job]]s. This work as a way of getting the shipments to their destination faster, and as a way to make [[money]]. | ||
==Shipments Enroute== | |||
The shipments are sent automatic will take time to be delivered. This time is equal to the destance to the destination travelling at x2 [[lightspeed]], which is the equivalent 5 minutes per [[parsec]]. | |||
Once at the destination the shipment's [[commodities]] are added to the [[city]]'s storage. Any commodities that exceed the [[Storage_Capacity|storage capacity]] of the city is lost after attempting to replace inferior [[TL]] and [[Q]] commodities of the same kind. | |||
==Quotes from patch notes== | ==Quotes from patch notes== | ||
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:[[Spacecraft]] encounters can be generated to coincide with these shipments. This will enable players to notice those trade activities more than they do now. It's very rare to cross paths with a trade ship. This aspect is also not finished; until then you will not see any visible spacecraft as a result of broker shipments. | :[[Spacecraft]] encounters can be generated to coincide with these shipments. This will enable players to notice those trade activities more than they do now. It's very rare to cross paths with a trade ship. This aspect is also not finished; until then you will not see any visible spacecraft as a result of broker shipments. | ||
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[[Category:Guides]] | |||
[[Category:Colonization]] |
Revision as of 06:51, 17 March 2017
This section is in need of revision. Please help improve it or discuss these issues on the talk page. The reason given is: WIP |
A broker is able to send commodities to cities in other solar systems using shipments. Once setup, shipments are automatically fetched from the broker's city and sent to the destination city.
Shipment Scheduling
Scheduling a shipment is done in the sending city at the broker using the City (F10
) window.
Shipments from brokers are packed into TEUs (Twenty-foot Equivalent Unit). There is 1360 cargo unit of storage in a TEU. Delivery fees for broker shipments are based on whole TEUs shipped. That is the only current effect of that measurement.
The shipment can be set to be repeated a specific amount of times, or be continuous.
The broker can have a total of shipments being processed equal to the number of building levels.
Scheduled Shipments
Shipments that have been scheduled will first be fill with commodities from the broker's city. Commodities are taken to the broker every 4 minutes, at the same interval that normal city trade takes place.
Waiting Shipments
Once a shipment has gotten the commodities it needs, it is ready to be sent. Shipments are automatically sent out by the broker every hour.
Shipments that are waiting to be sent out will be able to be accepted by an avatar with a spacecraft as delivery jobs. This work as a way of getting the shipments to their destination faster, and as a way to make money.
Shipments Enroute
The shipments are sent automatic will take time to be delivered. This time is equal to the destance to the destination travelling at x2 lightspeed, which is the equivalent 5 minutes per parsec.
Once at the destination the shipment's commodities are added to the city's storage. Any commodities that exceed the storage capacity of the city is lost after attempting to replace inferior TL and Q commodities of the same kind.
Quotes from patch notes
Related patch notes |
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Update 2017-03-14 Trade Between Systems: Broker Shipments
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