Church: Difference between revisions
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(Minor update to description.) |
(Added to Category:Morale_Buildings.) |
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[[Category:Morale_Buildings]] |
Revision as of 19:00, 31 January 2017
Church | |
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Placement Requirement | |
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Maximum Levels | |
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Jobs | |
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Construction Materials | |
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Construction Speedup | |
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The church is a morale-boosting building, of which there are only two, the other is the cantina.
Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea.
Morale
One church is required for every 45 population in a city in order to avoid morale penalties.
Morale Bonus
For each level above the required amount, the church gives +1 morale, up to +2.