Church: Difference between revisions
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The church is a | The church is a morale-boosting building, of which there are only two, the other is the [[cantina]]. | ||
=Morale Bonus= | Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea. | ||
==Morale== | |||
One church is required for every 45 population in a [[city]] in order to avoid [[morale]] penalties. | |||
===Morale Bonus=== | |||
For each level above the required amount, the church gives +1 morale, up to +2. | For each level above the required amount, the church gives +1 morale, up to +2. | ||
[[Category:Buildings]] | [[Category:Buildings]] |
Revision as of 07:55, 18 April 2016
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The church is a morale-boosting building, of which there are only two, the other is the cantina.
Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea.
Morale
One church is required for every 45 population in a city in order to avoid morale penalties.
Morale Bonus
For each level above the required amount, the church gives +1 morale, up to +2.