Church: Difference between revisions

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The church is a special morale building. It is one of only two buildings that actively boosts morale. Only 2 jobs are ever taken up by the church no matter how many levels are constructed.
The church is a morale-boosting building, of which there are only two, the other is the [[cantina]].


=Morale Bonus=
Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea.
 
==Morale==
One church is required for every 45 population in a [[city]] in order to avoid [[morale]] penalties.
 
===Morale Bonus===
For each level above the required amount, the church gives +1 morale, up to +2.
For each level above the required amount, the church gives +1 morale, up to +2.


Since there is no penalty or cost for building more church levels than necessary, it is recommended to just always build the maximum number of floors when resources are available.
 


[[Category:Buildings]]
[[Category:Buildings]]

Revision as of 07:55, 18 April 2016

Building
Church
BChurch.png
Placement Requirement
Maximum Levels
  • 32
Jobs
  • 2
Construction Materials

Construction Speedup


The church is a morale-boosting building, of which there are only two, the other is the cantina.

Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea.

Morale

One church is required for every 45 population in a city in order to avoid morale penalties.

Morale Bonus

For each level above the required amount, the church gives +1 morale, up to +2.