APC: Difference between revisions
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An armored personnel carrier (APC) is an armored fighting vehicle designed to transport [[troop]]s to the battlefield. Carries six passengers plus driver. | An armored personnel carrier (APC) is an armored fighting vehicle designed to transport [[troop]]s to the battlefield. Carries six passengers plus driver. | ||
Exit space: At least a square (~1.5m) in front and on both sides (driver debark to the front). | |||
[[file:APC.png|thumb|none|Elegant yet deadly when armed.]] | |||
===Stats=== | ===Stats=== |
Revision as of 18:55, 5 October 2015
This section has details missing or obscure mechanics that need clarification by Haxus. Description: Vehicle stats need to be checked. If you know the answer, please edit this page or state it on the talk page! |
APC |
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Seats |
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Fuel |
Weapon slots |
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An armored personnel carrier (APC) is an armored fighting vehicle designed to transport troops to the battlefield. Carries six passengers plus driver.
Exit space: At least a square (~1.5m) in front and on both sides (driver debark to the front).
Stats
- HP: 1000
- Armor: 250 (No armor vs certain things, Poison being one of them)
- Max speed: ~80, 45 average with slopes and turns
- Fuel Capacity: 60
- Fuel Type: Gasoline
- Floats in water, no control
- Unable to climb steep hills from a stop
- Seats 7
- TL Bonus: Armor, 5% / TL
Ordinance
Weapon Types | Weapon Slot | Rounds |
---|---|---|
Heavy Arms Ammunition | Gun | 800 |
Energy Weapon Unit | Gun | 100* |
Small Rocket | Ordinance | 90 |
Small Missile | Ordinance | 70 |
Large Rocket | Ordinance | 50 |
Large Missile | Ordinance | 40 |
Bomb | Ordinance | 0 |
*Automatically reload when empty, consuming one minute worth of fuel.
For more information see the Ammunition#Vehicles page.
Produced by
Building | Produces | Consumed | Required | Optional |
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Vehicle Factory | 1 APC |
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