Animal Carcass: Difference between revisions
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'''Animal carcasses''' are edible by [[omnivore]]s, [[carnivore]]s and [[scavenger]]s. They can be processed into [[Animal_Meat|animal meat]] to be easier to carry. This does not affect the amount of nutrition points provided. | |||
Animal carcasses are edible by [[omnivore]]s, [[carnivore]]s and [[scavenger]]s. | |||
Animal carcasses can be processed into [[Animal_Meat|animal meat]], [[bone]]s or [[leather]]. | Animal carcasses can be processed into [[Animal_Meat|animal meat]], [[bone]]s or [[leather]]. | ||
===Skinning=== | ===Skinning=== | ||
Using a [[knife]]'s skinning action on an animal carcass laying on the ground will yield 1 [[Animal_Meat|animal meat]], 1 [[bone]], 1 [[leather]] | Using a [[knife]]'s skinning action on an animal carcass laying on the ground will yield 1 [[Animal_Meat|animal meat]], 1 [[bone]], and 1 [[leather]]. | ||
==Produced by== | ==Produced by== | ||
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| Building = [[Farm]] | | Building = [[Farm]] | ||
| Produces = 10 [[Animal Carcass]]es | | Produces = 10 [[Animal Carcass]]es | ||
| Consumed = | | Consumed = | ||
* 10 [[Hay]] | * 10 [[Hay]] | ||
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| Building = [[Farm]] | | Building = [[Farm]] | ||
| Produces = 10 [[Animal Carcass]]es | | Produces = 10 [[Animal Carcass]]es | ||
| Consumed = | | Consumed = | ||
* 10 [[Vegetation Density]] | * 10 [[Vegetation Density]] | ||
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| Building = [[Farm]] | | Building = [[Farm]] | ||
| Produces = 10 [[Animal Carcass]]es | | Produces = 10 [[Animal Carcass]]es | ||
| Consumed = | | Consumed = | ||
* 10 [[Silage]] | * 10 [[Silage]] | ||
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| Building = [[Meat Processing Plant]] | | Building = [[Meat Processing Plant]] | ||
| Produces = 10 [[Animal Meat]] | | Produces = 10 [[Animal Meat]] | ||
| Consumed = | | Consumed = | ||
* 10 [[Animal Carcass]]es | * 10 [[Animal Carcass]]es | ||
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| Building = [[Meat Processing Plant]] | | Building = [[Meat Processing Plant]] | ||
| Produces = 10 [[Bone]]s | | Produces = 10 [[Bone]]s | ||
| Consumed = | | Consumed = | ||
* 10 [[Animal Carcass]]es | * 10 [[Animal Carcass]]es | ||
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| Building = [[Meat Processing Plant]] | | Building = [[Meat Processing Plant]] | ||
| Produces = 10 [[Leather]] | | Produces = 10 [[Leather]] | ||
| Consumed = | | Consumed = | ||
* 10 [[Animal Carcass]]es | * 10 [[Animal Carcass]]es |
Revision as of 21:03, 29 February 2024
Animal Carcass |
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Nominal Cost |
35.00¢ |
Weight |
4.54kg |
Pack Size |
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Animal carcasses are edible by omnivores, carnivores and scavengers. They can be processed into animal meat to be easier to carry. This does not affect the amount of nutrition points provided.
Animal carcasses can be processed into animal meat, bones or leather.
Skinning
Using a knife's skinning action on an animal carcass laying on the ground will yield 1 animal meat, 1 bone, and 1 leather.
Produced by
Building | Produces | Consumed | Required | Optional |
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Farm | 10 Animal Carcasses |
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Farm | 10 Animal Carcasses |
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Farm | 10 Animal Carcasses |
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Production uses
Building | Produces | Consumed | Required | Optional |
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Meat Processing Plant | 10 Animal Meat |
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Meat Processing Plant | 10 Bones |
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Meat Processing Plant | 10 Leather |
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