Retail Store: Difference between revisions
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A '''retail store''' is used to remove a negative [[morale]] effect, and also stores and sells many kind of equipment and materials. | |||
A retail store is used to remove a negative morale effect, and | |||
==Morale== | ==Morale== | ||
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==Import== | ==Import== | ||
The retail store imports general equipment and materials. | The retail store imports general equipment and materials. | ||
==Service== | |||
The retail store can also act as a service station for ground [[vehicle]]s such as [[SUV]]s. | |||
Imported commodities: | Imported commodities: |
Latest revision as of 17:34, 28 February 2024
Retail Store | |
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Type | Building |
Description | Sells Products |
Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
Note | |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | 1m³ Space Required |
Field Area | Ok |
Generator | No |
Guard Post | No |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | 1 Office Required |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | No |
Shop Space | Ok |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | 1 Store Required |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
A retail store is used to remove a negative morale effect, and also stores and sells many kind of equipment and materials.
Morale
One retail store is required for every 55 population in a city in order to avoid morale penalties.
Import
The retail store imports general equipment and materials.
Service
The retail store can also act as a service station for ground vehicles such as SUVs.
Imported commodities: