Sickbay: Difference between revisions
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{{Spacecraft_Module | {{Spacecraft_Module | ||
| Name = Surgery Unit | | Name = Surgery Unit | ||
| Picture = | | Picture = Surgery_Unit.png | ||
| Placement = | | Placement = Sickbay<br>limit one in each room | ||
| TL = 3 | | TL = 3 | ||
| Mass = ?kg | | Mass = ?kg |
Revision as of 06:07, 14 February 2017
This section is in need of revision. Please help improve it or discuss these issues on the talk page. The reason given is: WIP |
Surgery Unit |
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Surgery_Unit.png |
Sickbay |
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Sickbay_Room.png |
Consumed Materials |
|
Required Tools |
- A surgery unit requires a medical console and medical supplies (medkits for injuries, etc) to operate.
- To enter a surgery unit the patient must remove its armor and clothing and press the Use command (default
E
) while aiming at the surgery unit.
- If the proper medical supplies are present in the city's or spacecraft's inventory and there is a crewman at the medical console, the crewman will administer medical care automatically.
- Some injuries or illnesses may take more than one application. In this case the patient simply has to stay in the surgery unit and allow the process to complete.