Empire Policy: Difference between revisions

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(Removed Government selection section.)
(Updated.)
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[[file:EmpirePolicy.png|thumb|right|Empire policy window. From the ''Foxtail'' empire.]]
[[file:EmpirePolicy.png|thumb|right|Empire policy window.]]
An empire's laws are expressed using policy settings. Policy settings can only be changed by the President and Vice-President of an [[empire]].
An [[empire]]'s laws are expressed using policy settings. Each policy setting has their own permission.


==Trespass Policy==
==Trespass Policy==
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==Immigration Policy==
==Immigration Policy==
Immigration policy determines how easily players can become members of an [[empire]].
Immigration policy determines how easily [[avatar]]s can become members of an [[empire]].


===Open===
===Open===
Permits all players to join an empire. Players that join the game are presented with a list of empires that have [[Capital City|capitals]] and an open immigration policy. Players who lose because they have no more spawn points are reassigned to an empire with a capital city and an open immigration policy.
Open immigration policy permits any avatars to join the empire. Avatars see a list of empires that an open immigration policy.


===By Request===
===By Password===
Permits other players to request entry into an empire. This request must be accepted by the emperor. With this policy, the emperor may also invite people to join the empire. The empire does not appear in the list presented to new players.
Immigration by password requires any avatar wanting to join to know a password.
 
===By Invitation===
Restricts entry only to those who have been invited by the emperor. The empire does not appear in the list presented to new players.


===By Password===
The password can be set by any empire member with the ''"Can change join and password."'' permission.
Similar to Open, but also requires prospective citizens to give a password in order to join your empire. Appears in list presented to new players.


==Right to Found Cities==
==Right to Found Cities==
This policy determines where empire members can found new [[cities]]. This only applies if the member doesn't have chain of command over the [[planet]].
This policy determines where [[empire]] members can found new [[cities]]. This only applies if the member doesn't have [[Chain_of_Command|chain of command]] over the [[world]].


* '''Citizens Are Not Permitted to Found Cities'''
* '''Citizens Are Not Permitted to Found Cities'''
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* '''Permitted on All Worlds'''
* '''Permitted on All Worlds'''


==Founder Office Assignment==
==Rights Assigned to City Founder==
The founder of a [[city]] is assigned an office if they are not already in the chain of command of the new city. Founder Office Assignment policy determines the highest office the found will be assigned, up to the lowest office in the new city's chain of command that is already being held by someone.
The founder of a new [[city]] can be assigned some government permissions if they are not already in the [[Chain_of_Command|chain of command]] of the new city.
 
* '''Galaxy Administrator'''
* '''Sector Administrator'''
* '''Solar System Administrator'''
* '''World Administrator'''
* '''City Administrator'''


For more information, see the [[Chain of Command]] page.
For more information, see the [[Government]] page.


==Isolated City Debt Policy==
==Isolated City Debt Policy==
Debt policy can authorize isolated [[cities]] to issue government debt to purchase essential supplies.
Debt policy can authorize isolated [[cities]] to issue [[Government_Debt|government debt]] to purchase essential [[commodities]].


* '''Authorized'''
* '''Authorized'''
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Once authorized, there are some requirements:
Once authorized, there are some requirements:
* Seller must be from the same empire as the city.
* Seller must be from the same [[empire]] as the city.
* City muct not have any manufacturing processes producing the supplies.
* City must not have any manufacturing processes producing the commodities.
* Supplies must be [[food]], [[air]] in unbreathable atmosphere, or used by a construction or manufacturing process in the city.
* Commodities must be [[food]], [[air]] in unbreathable [[atmosphere]], or used by a construction or manufacturing process in the city.


==Zone Build Permission==
==Zone Build Permission==
With the zone build permission options, it is possible to allow other empires to found [[cities]] in resource zones controlled by your empire.
With the zone build permission options, it is possible to allow other [[empire]]s to found [[cities]] in [[Resource_Zone|resource zone]]s controlled by the empire.


By default, other empires are not allowed to found cities in resource zones that already have a city, this simple allows for exceptions to that rule.
By default, other empires are not allowed to found cities in resource zones that already have a city, this simple allows for exceptions to that rule.

Revision as of 23:21, 7 November 2015

Empire policy window.

An empire's laws are expressed using policy settings. Each policy setting has their own permission.

Trespass Policy

Trespass policy determines what happens when a station or city detects a neutral station or city on its sensors.

This is used to automatically declare war on neutral empires that build a city on a claimed planet or within the same solar system.

Allow Trespass

Ignores neutral stations or cities.

Prohibit Trespass On Settled Worlds

Declares neutral empires to be enemy when their cities or station are detected at worlds where you have a city.

Prohibit Trespass

Declares neutral empires to be enemy when their cities or station are detected.

Immigration Policy

Immigration policy determines how easily avatars can become members of an empire.

Open

Open immigration policy permits any avatars to join the empire. Avatars see a list of empires that an open immigration policy.

By Password

Immigration by password requires any avatar wanting to join to know a password.

The password can be set by any empire member with the "Can change join and password." permission.

Right to Found Cities

This policy determines where empire members can found new cities. This only applies if the member doesn't have chain of command over the world.

  • Citizens Are Not Permitted to Found Cities
  • Permitted on Worlds with No Cities
  • Permitted on Worlds with Enemy or No Cities
  • Permitted on Worlds with Neutral or Enemy or No Cities
  • Permitted on Worlds with Friendly, Neutral or Enemy or No Cities
  • Permitted on All Worlds

Rights Assigned to City Founder

The founder of a new city can be assigned some government permissions if they are not already in the chain of command of the new city.

For more information, see the Government page.

Isolated City Debt Policy

Debt policy can authorize isolated cities to issue government debt to purchase essential commodities.

  • Authorized
  • Prohibited

Once authorized, there are some requirements:

  • Seller must be from the same empire as the city.
  • City must not have any manufacturing processes producing the commodities.
  • Commodities must be food, air in unbreathable atmosphere, or used by a construction or manufacturing process in the city.

Zone Build Permission

With the zone build permission options, it is possible to allow other empires to found cities in resource zones controlled by the empire.

By default, other empires are not allowed to found cities in resource zones that already have a city, this simple allows for exceptions to that rule.

Contrail Color

The contrail color is simply an option to set visual color of spacecraft and space vehicle engine contrails.