Casino: Difference between revisions
Jump to navigation
Jump to search
m (Ups.) |
(Added morale section.) |
||
Line 24: | Line 24: | ||
}} | }} | ||
The casino is one of the few buildings that require [[Electronic_Part|electronic part]]s, meaning that cities without [[electricity]] and [[plastic]] can not grow very large without receiving [[morale]] penalties. On top of that it also require [[Gem_Ring|gem ring]]s, which requires [[gems]]. | |||
Casinos may contains [[Game_Table|game table]]s, depending on the building design used. | |||
==Morale== | |||
One casino is required for every 200 population in a [[city]] in order to avoid [[morale]] penalties. | |||
[[Category:Buildings]] | [[Category:Buildings]] |
Revision as of 13:36, 18 April 2016
Casino | |
---|---|
Placement Requirement | |
| |
Maximum Levels | |
| |
Jobs | |
| |
Construction Materials | |
| |
Tools Required | |
| |
Construction Speedup | |
|
The casino is one of the few buildings that require electronic parts, meaning that cities without electricity and plastic can not grow very large without receiving morale penalties. On top of that it also require gem rings, which requires gems.
Casinos may contains game tables, depending on the building design used.
Morale
One casino is required for every 200 population in a city in order to avoid morale penalties.