Solar Power Plant: Difference between revisions

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* [[Computer]] (+ output)
* [[Computer]] (+ output)
}}
}}
Sunlight energy decreases with distance from the sun. This results in more or less power production from solar generators based on orbit zone.
{| class="wikitable"
|+
! Orbit Zone
! Power Production
|-
| Inferno Zone
| 4x Standard Output
|-
| Inner Zone
| 2x Standard Output
|-
| Habitable Zone
| Standard Output
|-
| Outer Zone
| 1/2 Standard Output
|-
| Frigid Zone
| 1/4 Standard Output
|-
|}


[[Category:Buildings]]
[[Category:Buildings]]

Revision as of 17:12, 28 September 2015

This section has details missing or obscure mechanics that need clarification by Haxus.
Description: Haxus mentioned something about electricity amount produced depends on orbit zone.
If you know the answer, please edit this page or state it on the talk page!


Building
Solar Power Plant
BSolarPowerPlant.png
Placement Requirement
Maximum Levels
  • 4
Jobs
  • 1 plus 1 for each level
Construction Materials

Tools Required

Construction Speedup


This type of power plant requires no resources to generate electricity, other than an abundance of sunlight, preferably of high quality. The downside is that no power will be generated at night, so make sure to produce enough in reserve to last the night.

Capacitor Storage

Solar power plant have the lowest capacitor storage capacity of all the power plants, making it a little useless as it cannot even sustain an average city through the night.

Capacity per level: 300

Production

Building Produces Consumed Required Optional
Solar Power Plant 300 Electricity


Sunlight energy decreases with distance from the sun. This results in more or less power production from solar generators based on orbit zone.

Orbit Zone Power Production
Inferno Zone 4x Standard Output
Inner Zone 2x Standard Output
Habitable Zone Standard Output
Outer Zone 1/2 Standard Output
Frigid Zone 1/4 Standard Output