Fish: Difference between revisions
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(Added the manual description of the item.) |
(Added a note about Knife's skinning use.) |
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Fish is a common food source for [[omnivore]]s, [[carnivore]]s and [[scavenger]]s. They are produced from a [[wharf]], while is already needed to establish [[City_Trade|city trade connections]]. | Fish is a common food source for [[omnivore]]s, [[carnivore]]s and [[scavenger]]s. They are produced from a [[wharf]], while is already needed to establish [[City_Trade|city trade connections]]. | ||
Fish can also be processed into [[Fish_Meat|fish meat]], which is smaller and is a separate type of food then fish when counting for city food morale bonus. | Fish can also be processed into [[Fish_Meat|fish meat]], which is smaller and is a separate type of food then fish when counting for [[city]] food morale bonus. | ||
Using a [[knife]]'s skinning action on a fish laying on the ground will yield 1 fish meat. | |||
==Produced by== | ==Produced by== |
Revision as of 13:29, 9 September 2015
Fish |
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Nominal Cost |
24.00¢ |
Weight |
0.45kg |
Pack Size |
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Emerging life or the survivors of a once-flourishing ecosystem, these hardy creatures can be found in most seas of liquid water.
Fish is a common food source for omnivores, carnivores and scavengers. They are produced from a wharf, while is already needed to establish city trade connections.
Fish can also be processed into fish meat, which is smaller and is a separate type of food then fish when counting for city food morale bonus.
Using a knife's skinning action on a fish laying on the ground will yield 1 fish meat.
Produced by
Building | Produces | Consumed | Required | Optional |
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Wharf | 10 Fish |
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Production uses
Building | Produces | Consumed | Required | Optional |
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Meat Processing Plant | 10 Fish Meat |
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