Airport Repair Shop: Difference between revisions
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m (Picture name corrected.) |
(→Production: Corrected Life Support Module cost.) |
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* 10 [[Glue Gun]]s | * 10 [[Glue Gun]]s | ||
* 10 [[Hammer]]s | * 10 [[Hammer]]s | ||
* 200 [[Mechanical Part]]s | * 200 [[Mechanical Part]]s | ||
* 200 [[Metal]] | * 200 [[Metal]] | ||
* 200 [[Plastic]] | * 200 [[Plastic]] | ||
* 10 [[Sewing Needling]]s | * 10 [[Sewing Needling]]s | ||
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| TL = 1 | | TL = 1 | ||
| Consumed = | | Consumed = | ||
* 10 [[Fitting Wrench]]es | * 10 [[Fitting Wrench]]es | ||
* 10 [[Hammer]]s | * 10 [[Hammer]]s | ||
* 6000 [[Mechanical Part]]s | * 6000 [[Mechanical Part]]s |
Revision as of 09:02, 4 September 2015
This section is in need of revision. Please help improve it or discuss these issues on the talk page. The reason given is: The list needs to be double checked, and TLs corrected. |
Airport Repair Shop | |
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Placement Requirement | |
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Maximum Levels | |
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Jobs | |
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Construction Materials | |
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Tools Required | |
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Construction Speedup | |
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The airport repair shop allows for repair of Spacecraft at a slab in its city or in range of a spaceport in the system.
See the Spacecraft Repair page for more information.
It is also the source of upgrade modules that it can sell as cargo or install via the 'service spacecraft' button on the Communication Window (F3).