Retail Store: Difference between revisions
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| Name = Retail Store | | Name = Retail Store | ||
| Picture = BRetailStore.png | | Picture = BRetailStore.png | ||
| Placement = | | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. | ||
| | | Description = Sells Products | ||
| | | Note = | ||
| | | Type = Building | ||
| | | Arena = Ok | ||
| Auditorium = Ok | |||
| Battery = Ok | |||
| | | CommodityStorage = 1m³ Space Required | ||
| | | FieldArea = Ok | ||
| Generator = No | |||
| GuardPost = No | |||
| HomeLarge = Ok | |||
| HomeMedium = Ok | |||
| HomeSmall = Ok | |||
| Livestock = Ok | |||
| LoungeSpace = Ok | |||
| OfficeSpace = 1 Office Required | |||
| ParkingGroundVehicles = Ok | |||
| ParkingSpaceVehicles = Ok | |||
| ParkingWaterVehicles = Ok | |||
| ParkingSpacecraft = No | |||
| Radar = No | |||
| ShieldGenerator = No | |||
| ShopSpace = Ok | |||
| SpaceVehicleLaunchers = No | |||
| SpaceVehicleRecoverySystems = No | |||
| StoreSpace = 1 Store Required | |||
| SurgeryUnits = No | |||
| Transporters = No | |||
| Turrets = No | |||
| WeaponBays = No | |||
}} | }} | ||
A '''retail store''' is used to remove a negative [[morale]] effect, and also stores and sells many kind of equipment and materials. | |||
A retail store is used to remove a negative morale effect, and | |||
==Morale== | ==Morale== | ||
One retail store is required for every 55 population in a [[city]] in order to avoid [[morale]] penalties. | One retail store is required for every 55 population in a [[city]] in order to avoid [[morale]] penalties. | ||
== | ==Import== | ||
The | The retail store imports general equipment and materials. | ||
==Service== | |||
The retail store can also act as a service station for ground [[vehicle]]s such as [[SUV]]s. | |||
Imported commodities: | |||
* [[Flag]]s | |||
* [[Gasoline]] | |||
* [[Nitrate Explosive]] | |||
* [[Clothing]] | |||
* [[Grav Coupling]] | |||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Commercial_Buildings]] | |||
[[Category:Morale_Buildings]] |
Latest revision as of 17:34, 28 February 2024
Retail Store | |
---|---|
Type | Building |
Description | Sells Products |
Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
Note | |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | 1m³ Space Required |
Field Area | Ok |
Generator | No |
Guard Post | No |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | 1 Office Required |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | No |
Shop Space | Ok |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | 1 Store Required |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
A retail store is used to remove a negative morale effect, and also stores and sells many kind of equipment and materials.
Morale
One retail store is required for every 55 population in a city in order to avoid morale penalties.
Import
The retail store imports general equipment and materials.
Service
The retail store can also act as a service station for ground vehicles such as SUVs.
Imported commodities: