Genesis Device: Difference between revisions
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The '''genesis device''' was a tool which could replace all [[DNA]] on a world with the DNA stored within it. Activation of one would kill all populations on the world. | The '''genesis device''' was a tool which could replace all [[DNA]] on a world with the DNA stored within it. Activation of one would kill all populations on the world. | ||
See: [http://hazeron.com/ | See: [https://web.archive.org/web/20150815125043/http://hazeron.com/update.html#:~:text=range%20of%20Universe.-,Genesis%20Device,-A%20Star%20Trek Update 2015-06-16] | ||
==Input== | ==Input== | ||
Line 24: | Line 24: | ||
* Highland Savanna | * Highland Savanna | ||
* Highland Desert | * Highland Desert | ||
* | * Lowland Forest | ||
* | * Lowland Savanna | ||
* | * Lowland Desert | ||
* Sea Level Forest | * Sea Level Forest | ||
* Sea Level Savanna | * Sea Level Savanna | ||
Line 105: | Line 105: | ||
}} | }} | ||
[ | ==Patch Notes== | ||
{{Collapsible | |||
| Related patch notes | |||
| 2 = [https://web.archive.org/web/20150815125043/http://hazeron.com/update.html#:~:text=range%20of%20Universe.-,Genesis%20Device,-A%20Star%20Trek '''Update 2015-06-16'''] | |||
:'''Genesis Device''' | |||
::A Star Trek-ish genesis device might be fun. | |||
:::Genesis device added. It has slots for storing sentient DNA and all of the animal and plant DNA needed for a resource zone of a world. This one's been on the to-do list for a long time (years). | |||
:::*Activation is enabled when all sentient, fauna and flora DNA slots are ready. | |||
:::*Activating the genesis device causes you to drop it where you are standing. | |||
:::*Activation sequence cannot be halted once it is started. | |||
:::*An activated genesis device cannot be picked up but it can be destroyed. | |||
:::*After five minutes, the genesis device detonates. | |||
:::*All unprotected living things in the resource zone are killed. | |||
:::*Sentient race, fauna and flora DNA in the resource zone are replaced by the DNA in the genesis device. | |||
:::*DNA of existing creatures is unaffected. | |||
:::*City populations in the resource zone are reduced by 90% to 100%, if atmosphere is breathable. The populace is considered to be protected by city enclosures in harsh environments. | |||
:::*Citizen DNA of cities in the resource zone is set to the new sentient DNA, in cities with a population of zero. | |||
}} |
Latest revision as of 12:16, 18 March 2024
This content no longer exists in the game. This page is kept for historical purposes. |
Genesis Device |
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Nominal Cost |
150,079.84¢ |
Weight |
10.00kg |
Pack Size |
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The genesis device was a tool which could replace all DNA on a world with the DNA stored within it. Activation of one would kill all populations on the world.
See: Update 2015-06-16
Input
To use the genesis device, DNA samples and seeds for each possible living being on a planet.
Sentient
One DNA sample of a sentient specie.
Fauna
There are 10 different biomes for animals:
- Highland Forest
- Highland Savanna
- Highland Desert
- Lowland Forest
- Lowland Savanna
- Lowland Desert
- Sea Level Forest
- Sea Level Savanna
- Sea Level Desert
- Underwater
Each biomes require 7 animals in specific ecological roles:
Of each of the animals above, there are 3 types, one for each time of day:
- Nocturnal
- Crepuscular
- Diurnal
This totals to (10 * 7 * 3) 210 animal DNA samples.
Flora
There are 3 climates on a planet:
- Polar
- Temperate
- Tropical
First each climate has a ground cover:
- Ground Cover
Each climate has 11 shrub types:
Each climate also has 6 tree types:
This totals to (3 * (1 + 11 + 6)) 54 seeds.
Produced by
Building | Produces | Consumed | Required | Optional |
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Pharmaceutical Lab | 10 Genesis Devices |
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Patch Notes
Related patch notes |
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Update 2015-06-16
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