Armorer: Difference between revisions
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Chronovore (talk | contribs) (→Production: - Removed Cryo Heat sink from Metal EV Helmet recipe) |
Chronovore (talk | contribs) (→Production: - Removed Vulcium Heat sink from Vulcium EV Helmet) |
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* 40 [[Electronic Part]]s | * 40 [[Electronic Part]]s | ||
* 40 [[Vulcium]] | * 40 [[Vulcium]] | ||
* 20 [[Mechanical Part]]s | * 20 [[Mechanical Part]]s | ||
* 30 [[Plastic]] | * 30 [[Plastic]] | ||
Revision as of 19:24, 7 June 2020
| Armorer | |
|---|---|
| |
| Type | Building |
| Description | Makes Armor and Space Suits |
| Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
| Note | Shops determine number of processes. |
| Structural Requirements | |
| Arena | Ok |
| Auditorium | Ok |
| Battery | Ok |
| Commodity Storage | 1m³ Space Required |
| Field Area | Ok |
| Generator | No |
| Guard Post | No |
| Home, Large | Ok |
| Home, Medium | Ok |
| Home, Small | Ok |
| Livestock | Ok |
| Lounge Space | Ok |
| Office Space | 1 Office Required |
| Parking, Ground Vehicles | Ok |
| Parking, Space Vehicles | Ok |
| Parking, Water Vehicles | Ok |
| Parking, Spacecraft | No |
| Radar | No |
| Shield Generator | No |
| Shop Space | 1 Shop Required |
| Space Vehicle Launchers | No |
| Space Vehicle Recovery Systems | No |
| Store Space | Ok |
| Surgery Units | No |
| Transporters | No |
| Turrets | No |
| Weapon Bays | No |
Armorers produce various armors and EV suits. With heat sink technology it is even possible to produce advanced EV suits.
