Time: Difference between revisions
		
		
		
		Jump to navigation
		Jump to search
		
| m (Corrected City_Report link.) |  (Added a separate section for City Cycle. Added a table for the different time units.) | ||
| Line 3: | Line 3: | ||
| One day in the game-universe passes in about 52 minutes, slightly less than an hour. This timing matches the rotational period of all home worlds. | One day in the game-universe passes in about 52 minutes, slightly less than an hour. This timing matches the rotational period of all home worlds. | ||
| {| class="wikitable" | |||
| + Time Units | |||
| |- | |||
| ! Game Time | |||
| ! Real Time | |||
| |- | |||
| | Year | |||
| | 13 days | |||
| |- | |||
| | Month | |||
| | 1 day | |||
| |- | |||
| | Day | |||
| | 52 minutes | |||
| |- | |||
| | City Cycle | |||
| | 13 minutes | |||
| |} | |||
| ==City Cycle== | |||
| City cycles happen 4 times per game-universe day, which equals to every 13 minutes. This is when the [[City_Report|city report]] is created. | |||
| [[Category:Science]] | [[Category:Science]] | ||
Revision as of 17:29, 2 November 2016
The time scale of Shores of Hazeron is twenty-eight game-universe days per real-world day, about a game month per real day, thirteen real days per game year.
One day in the game-universe passes in about 52 minutes, slightly less than an hour. This timing matches the rotational period of all home worlds.
+ Time Units| Game Time | Real Time | 
|---|---|
| Year | 13 days | 
| Month | 1 day | 
| Day | 52 minutes | 
| City Cycle | 13 minutes | 
City Cycle
City cycles happen 4 times per game-universe day, which equals to every 13 minutes. This is when the city report is created.