Officer: Difference between revisions
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An officer is a special type of [[NPC]], when in command of a [[spaceship]] the officer will mark spacecraft orders as complete when they are completed and receive new orders | An officer is a special type of [[NPC]], when in command of a [[spaceship]] the officer will mark spacecraft orders as complete when they are completed and receive new orders via the [[Comm]]. | ||
The most critical use of an officer is to protect spaceships from [[Dark Matter]] while there is no | The most critical use of an officer is to protect spaceships from [[Dark Matter]] while there is no [[avatar]] on board. | ||
Officers are also able to do buy and sell orders, unlike ships without an officer. This means that it is possible to create a repeating spacecraft mission in order to set up trade routes. Buy goods in one system, fly to another, sell goods, fly back, repeat. | Officers are also able to do buy and sell orders, unlike ships without an officer. This means that it is possible to create a repeating spacecraft mission in order to set up trade routes. Buy goods in one system, fly to another, sell goods, fly back, repeat. | ||
Officers may also be put in command of space | Officers may also be put in command of [[Space_Station|space station]]s, allowing it to operate away from a world to conduct harvest missions or aid in defense. | ||
Officers gain [[ | Officers gain [[rank]] as a result of accumulating [[experience]] points. As rank increases, their skill increases. | ||
{| class="wikitable" | |||
|+ Officer Ranks | |||
|- | |||
! Icon | |||
! Name | |||
! Short | |||
|- | |||
| [[file:RankO1.png]] | |||
| Ensign | |||
| ENS | |||
|- | |||
| [[file:RankO2.png]] | |||
| Lieutenant Junior Grade | |||
| LTJG | |||
|- | |||
| [[file:RankO3.png]] | |||
| Lieutenant | |||
| LT | |||
|- | |||
| [[file:RankO4.png]] | |||
| Commander | |||
| CDR | |||
|- | |||
| [[file:RankO5.png]] | |||
| Captain | |||
| CAPT | |||
|- | |||
| [[file:RankO6.png]] | |||
| Admiral | |||
| ADM | |||
|} | |||
Officers are also essential for solo [[Berth-a-Port]]s. | Officers are also essential for solo [[Berth-a-Port]]s. | ||
== | ==Cadet== | ||
An officer cadets become available from a [[university]] or a [[Starforce_Academy|starforce academy]] on [[world]]s that are [[habitable]]. | |||
Only one officer cadet will become available per habitable world. [[Solar_System|Solar system]]s with multiple habitable worlds will each yield one officer cadet. [[Ringworld]]s will yield one officer cadet per arc, since each arc is considered a separate habitable world. | |||
A [[city]]'s [[City_Report|city report]] will mention if it has an officer cadet available for deployment. | |||
If | If an officer dies, a new officer cadet will become available on the world it originated from. | ||
=== | ==Recruiting== | ||
Officers are allowed on ship or space station with at least one [[Officer_Berth|officer berth]]. | |||
| | |||
To have an officer board a ship, use the [[Comm]] (<code>F2</code>) window's ''Trade'' channel, and offer the open berth. If an officer is available, they will immediately board the ship. | |||
To have an officer board a ship, use the | |||
==The Con== | |||
An NPC officer is the officer in command when they have the con. The con is a symbolic token held by the officer in command. The officer in command executes the mission of the [[spacecraft]]. While it is possible to give the con to more than one officer at once, only one of them actually commands the ship. [[Avatar]]s in the chain of command of the spacecraft always have the authority to execute mission orders so they do not hold or maintain a token representing the con. The [[Unit Orders]] (<code>Shift+F3</code>) window is used to give an officer the con and to revoke the con. It also shows which officers have the con, as "in command of/commanding ''shipname''". | |||
==Homesickness== | ==Homesickness== | ||
If the planet that the officer was spawned from no longer has a city that is part of your empire on it, the officer will become homesick. He will notify you of this in the reports the ship sends by mail. After 7 days of being home sick, he will commit suicide by way of self destructing the ship that he is on unless another officer is on board. Then he will just kill himself. | If the planet that the officer was spawned from no longer has a city that is part of your empire on it, the officer will become homesick. He will notify you of this in the reports the ship sends by mail. After 7 days of being home sick, he will commit suicide by way of self destructing the ship that he is on unless another officer is on board. Then he will just kill himself. | ||
[[Category:Spacecraft]] | |||
[[Category:Colonization]] | [[Category:Colonization]] | ||
[[Category:Empires]] | [[Category:Empires]] | ||
[[Category:Life]] |
Latest revision as of 22:50, 9 May 2024
Officer |
---|
Type |
An officer is a special type of NPC, when in command of a spaceship the officer will mark spacecraft orders as complete when they are completed and receive new orders via the Comm.
The most critical use of an officer is to protect spaceships from Dark Matter while there is no avatar on board.
Officers are also able to do buy and sell orders, unlike ships without an officer. This means that it is possible to create a repeating spacecraft mission in order to set up trade routes. Buy goods in one system, fly to another, sell goods, fly back, repeat.
Officers may also be put in command of space stations, allowing it to operate away from a world to conduct harvest missions or aid in defense.
Officers gain rank as a result of accumulating experience points. As rank increases, their skill increases.
Icon | Name | Short |
---|---|---|
Ensign | ENS | |
Lieutenant Junior Grade | LTJG | |
Lieutenant | LT | |
Commander | CDR | |
Captain | CAPT | |
Admiral | ADM |
Officers are also essential for solo Berth-a-Ports.
Cadet
An officer cadets become available from a university or a starforce academy on worlds that are habitable.
Only one officer cadet will become available per habitable world. Solar systems with multiple habitable worlds will each yield one officer cadet. Ringworlds will yield one officer cadet per arc, since each arc is considered a separate habitable world.
A city's city report will mention if it has an officer cadet available for deployment.
If an officer dies, a new officer cadet will become available on the world it originated from.
Recruiting
Officers are allowed on ship or space station with at least one officer berth.
To have an officer board a ship, use the Comm (F2
) window's Trade channel, and offer the open berth. If an officer is available, they will immediately board the ship.
The Con
An NPC officer is the officer in command when they have the con. The con is a symbolic token held by the officer in command. The officer in command executes the mission of the spacecraft. While it is possible to give the con to more than one officer at once, only one of them actually commands the ship. Avatars in the chain of command of the spacecraft always have the authority to execute mission orders so they do not hold or maintain a token representing the con. The Unit Orders (Shift+F3
) window is used to give an officer the con and to revoke the con. It also shows which officers have the con, as "in command of/commanding shipname".
Homesickness
If the planet that the officer was spawned from no longer has a city that is part of your empire on it, the officer will become homesick. He will notify you of this in the reports the ship sends by mail. After 7 days of being home sick, he will commit suicide by way of self destructing the ship that he is on unless another officer is on board. Then he will just kill himself.