Spacecraft Respawn: Difference between revisions

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{{Revision|1=Need to read the in-game text more, it may contain more information that I am missing.<br>The name of this page could be better.<br>- [[User:Deantwo|Deantwo]] ([[User_talk:Deantwo|talk]]) 13:51, 28 October 2016 (MDT)}}
{{Revision|1=Need to read the in-game text more, it may contain more information that I am missing.<br>- [[User:Deantwo|Deantwo]] ([[User_talk:Deantwo|talk]]) 13:51, 28 October 2016 (MDT)}}


[[File:AirportrepairshopStasisUI.png|thumb|right|Pulling a spacecraft out of the stasis dimension requires skilled mechanics.]]
[[File:AirportrepairshopStasisUI.png|thumb|right|Pulling a spacecraft out of the stasis dimension requires skilled mechanics.]]
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==Stasis State==
==Stasis State==
Cargo, crew, and vehicles on board the spacecraft are lost. But all [[Static_Item|static display item]]s will stay intact. The systems on board the spacecraft will keep any upgrades installed via [[:Category:Upgrade_Modules|upgrade modules]].
Cargo, crew, and vehicles on board the [[spacecraft]] are lost. But all items on [[Static_Display|static display]] will stay intact. The subsystems on board the spacecraft will keep any upgrades installed via [[Spacecraft_Upgrading|spacecraft upgrading]].


==Repawning==
==Repawning==
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==Minimum Damage==
==Minimum Damage==
When a [[spacecraft]] is recalled from stasis it will have most of the damage it had at the time of destruction, but some of the critical systems are repaired to a minimum operating state: all [[:Category:Consoles|control consoles]], [[Maneuver_Drive|maneuver drive]] and [[Power Plant|power plant]] repaired up to 95% damaged if worse, one [[Life_Support|life support]] unit repaired if none are functioning.
When a [[spacecraft]] is recalled from stasis it will have most of the damage it had at the time of destruction, but some of the critical systems are repaired to a minimum operating state: all [[:Category:Consoles|control consoles]], [[Maneuver_Drive|maneuver drive]] and [[Power_Plant_(Subsystem)|power plant]] repaired up to 95% damaged if worse, one [[Life_Support|life support]] unit repaired if none are functioning.


[[Category:Guides]]
[[Category:Guides]]
[[Category:Spacecraft]]
[[Category:Spacecraft]]

Latest revision as of 06:06, 27 February 2024

This section is in need of revision.
Please help improve it or discuss these issues on the talk page.
The reason given is: Need to read the in-game text more, it may contain more information that I am missing.
- Deantwo (talk) 13:51, 28 October 2016 (MDT)
Pulling a spacecraft out of the stasis dimension requires skilled mechanics.

When a spacecraft is destroyed while an avatar holds the captain's berth or an officer berth, it is saved in stasis. A spacecraft in stasis can then be respawned later if the avatar doesn't release the berth.

Stasis State

Cargo, crew, and vehicles on board the spacecraft are lost. But all items on static display will stay intact. The subsystems on board the spacecraft will keep any upgrades installed via spacecraft upgrading.

Repawning

To respawn a spacecraft from stasis, an avatar holding an officer berth needs to go to an airport repair shop and use the City (F10) window's Repair Shop tab.

It is however not possible to respawn a spacecraft that was lost in the non-PvP zone in the PvP zone, and vise versa.

Minimum Damage

When a spacecraft is recalled from stasis it will have most of the damage it had at the time of destruction, but some of the critical systems are repaired to a minimum operating state: all control consoles, maneuver drive and power plant repaired up to 95% damaged if worse, one life support unit repaired if none are functioning.