SoH doesn't work on my laptop, whenever I start it I get multiple error popups saying "failed to link x shader. This is a critical error. Program must abort" where x is a different name (I guess a different errored shader), like "Animal", "AnimalClothing", "Flag" or "Flora" (by the way those error popups are really annoying, I have to close them all before finally being able to close the game).
The same happens when opening the design studio.
However hazeron commander works well. So I thought it was something linked to OpenGL since hazeron commander is basically SoH without OpenGL (if I understood correctly) and I don't have a GPU on this computer.
Based on intel specs my CPU can handle OpenGL 4.4, and according to this page SoH needs 3.2, so is that it? Or are OpenGL versions retrocompatible? In that case may that be some kind of drivers problem? :s
The same happens when opening the design studio.
However hazeron commander works well. So I thought it was something linked to OpenGL since hazeron commander is basically SoH without OpenGL (if I understood correctly) and I don't have a GPU on this computer.
Based on intel specs my CPU can handle OpenGL 4.4, and according to this page SoH needs 3.2, so is that it? Or are OpenGL versions retrocompatible? In that case may that be some kind of drivers problem? :s