It is possible to clip buildings into each other in the new building system. This is kinda of a feature, even if I think it is silly. But it has a big issue when it comes to blocking line of sight or projectiles.
For example, if you place a military building so it is surrounded by civilian buildings, or even inside civilian buildings. You can make it impossible for weapons to hit the target unless you are at that possible one exact angle to hit it, if there even is such an angle.
On that note I have even seen one farm building blueprint that seems to just block all missiles fired at buildings around it.
This is essentially the exact same issue is with the Underground Buildings Exploits, but a lot worse since civilian buildings can't even be blown away with explosives.
Suggestion: A civilian building that has had its health reduced to 0 should stop physically blocking movement and projectiles. The AI should also ignore civilian buildings when doing line of sight checks to see if they can hit a military target.
For example, if you place a military building so it is surrounded by civilian buildings, or even inside civilian buildings. You can make it impossible for weapons to hit the target unless you are at that possible one exact angle to hit it, if there even is such an angle.
On that note I have even seen one farm building blueprint that seems to just block all missiles fired at buildings around it.
Code:
Farm
Weltreich
Blueprint: 3067507 10kFarm
Architect: Racer FMXFM
This is essentially the exact same issue is with the Underground Buildings Exploits, but a lot worse since civilian buildings can't even be blown away with explosives.
Suggestion: A civilian building that has had its health reduced to 0 should stop physically blocking movement and projectiles. The AI should also ignore civilian buildings when doing line of sight checks to see if they can hit a military target.