(01-13-2020, 02:02 PM)Vectorus Wrote: The obvious solution is for buildings in the "scaffold" state not to have any obstruction - either because they've been damaged or because they're not yet built
Also do it for buildings under construction? Not a bad idea.
It would however be harder to know if you are standing somewhere that is about to become blocked while you are doing construction, verse not being able to move into an area at all to become stuck upon completion. Unless construction is changed to not be able to finish if blocked, which also might not be a bad idea.
Also how would we destroy a building that is under construction? Currently a building that is under construction has no health and is instantly destroyed if hit. This is a nice feature, both to get rid of enemy construction and your own.