01-13-2020, 02:02 PM
I've noticed and even made use of this on occasion.
The obvious solution is for buildings in the "scaffold" state not to have any obstruction - either because they've been damaged or because they're not yet built That would also help fix the numberless times I've placed a building on top of where I'm standing, accidentally, and been unable to escape even though nothing physically exists there yet. It would also prevent you from building indestructible city walls with very little health, which nevertheless stop anyone from physically getting into your city.
The overlap rules are already quite restrictive, I'm very against making them any more so.
The obvious solution is for buildings in the "scaffold" state not to have any obstruction - either because they've been damaged or because they're not yet built That would also help fix the numberless times I've placed a building on top of where I'm standing, accidentally, and been unable to escape even though nothing physically exists there yet. It would also prevent you from building indestructible city walls with very little health, which nevertheless stop anyone from physically getting into your city.
The overlap rules are already quite restrictive, I'm very against making them any more so.