03-07-2019, 08:32 PM
(This post was last modified: 03-07-2019, 08:33 PM by ChronoAtog.)
(03-02-2019, 01:03 AM)Haxus Wrote: Here are some ideas.
- SoH becomes free to play, with limitations.
- Command badge is needed to hold a captain or officer berth aboard a spacecraft.
- Emperor badge is needed to hold any government office or to establish empires.
- Architect badge is needed to enter an on line designer instance.
I like this idea but to expand on it, just to make sure.
Emperor Badge lets you make NPC ships, but can only give them basic orders
-> Move resources from Town A -> Town B (Take best known route)
-> Have ship guard planet A (they will be dispersed to cover the entire planet.)
-> Have ship attack planet A (they will group together in a clump, and look around the plant.)
-> Can build any building (but can only do so on controlled planet)
-> Players must man the ships functions he is on, npc crew can be civilians/defensive (aka shoot at people boarding)
Command
-> Have ships trade resources through Town A -> Town B, but map the route
-> Have ships guard this area (instead of having your ships guard the entire planet just guard said area, or patrol a route,etc)
-> Have ships attack area w/ formations
-> Can only build military buildings (but can do so on enemy planets w/emperor's decision)
-> Get access to specific control
-> Can have NPC's do any ship role.
Architect
-> Can build on a planet that has a capital building, can't build anything military outside of guard towers (has to be allowed by the Emperor), there must be a tile connected to the capital (aka he can't build out of no where, but the second a capital building is place down for the city he can build one tile off any tile connected to it.
F2P
-> Can man ships, will be useful for said emperor to have to pilot his ship if he doesn't get the commander role.
-> Can purchase/sell goods.
-> Can be part of the military
Commander + Architect + Emperor = full access to everything (within their power of course)
Commander + Architect = Can build military buildings anywhere, can maintain area's with a capital
Commander + Emperor = Like above but doesn't have the capital requirement
Emperor + Architect = Can't build on enemy planets, but can access the editor
F2P = Work force, so they will do trading, scanning for resources, military roles basic.