Not a member yet? Why not Sign up today
Create an account  

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Texture error for most phylums

#1
When I use the character creator on the Mint, Ubuntu, or Debian build, the textures for all phylums but Amphibian and Glabrian are plain black (not loaded at all, I assume), and I get a bunch of the following error in the console:
Code:
libpng error: IDAT: chunk data is too large

They display properly in the Fedora build, though it does output a warning:
Code:
libpng warning: iCCP: known incorrect sRGB profile
Unfortunately, the Fedora build renders the mouse pointer in monochrome, as I reported on the old forum.  That's probably an unrelated issue, but it does make me reluctant to use the Fedora build as a workaround.

Poking around a bit with ldd, it seems that the Fedora build only looks for libpng16, but the copies of libQt5Gui.so.5 in the Mint, Ubuntu, and Debian builds look for libpng12 (the rest of their libraries are looking for libpng16 like the Fedora build).  If I copy libQt5Gui.so.5 from the Fedora build into the Mint built, I get the best of both worlds -- the sRGB profile warnings still happen, but both the textures and the mouse work.  So it looks like maybe libQt5Gui.so.5 is being built against the wrong version of libpng in Mint, Ubuntu, and Debian.
Reply



Messages In This Thread
Texture error for most phylums - by pizzasgood - 12-19-2018, 02:41 AM

Forum Jump:


Users browsing this thread:
3 Guest(s)