(03-25-2020, 10:06 PM)Xantheose Wrote: It can store 60k items and even if it could not store more than 7k, it should fill its maximum capacity instead of trashing the production.
I think I found the issue to this!
The Production bonuses apply twice per shop (Exponential bonuses) bug was most likely causing the output to exceed the 60'000 commodity storage.
See also: Processes don't output if a single run exceeds storage
If I did the math right, the output of a 128 workshop Plastic manufacturing process with access to Computers would be a over 900'000.