(03-27-2023, 06:41 AM)Deantwo Wrote:(03-27-2023, 06:38 AM)Celarious Wrote:(03-23-2023, 07:58 AM)AnrDaemon Wrote: It matters as far as I recall. "Land at airport" command will search for an open patch big enough connected to the airport in the chosen city.
Hmm, I see, in that case could it be good to bring back "slab" type roads? Basically the same roads as we have now, but a lot wider and without the yellow lines, then we could have big landing areas
Technically "slabs" still function, and you can make roads pretty wide. But yes they look like normal roads with the traffic line down the middle. Unless you use Dirt Roads, which don't have any fancy markings.
But I would still prefer the "Land at Airport" order actually exclusively landed at the specified airport. Use the "Land at City" order to land anywhere in a city.
Well that's the issue, the line down the middle, ideally they'd be removed or made to look less "directional" for slabs
Also wait, slabs still function? I thought the game didn't recognize anything as slabs since tile worlds were removed
I guess there needs to be better differentiation between regular roads and slabs then, because I assumed they've been gone from the game for ages
What even