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Lamp Post Lag Bomb Exploit World Freeze

#1
Star 
The weltreich empire paid me a visit on June 15 Sat GMT
After taking over a few Cities Racer planted something he said would be laggy.
From my understanding its a lamp post of some kind.

My capitol (on Banvalzas Spear Alpha Ia) and the only fully habitable planet in the system is now completely un-approachable.
When attempting to approach roughly 17k or so meters away the client freezes completely.


things i have done to attempt to circumvent the lag bomb.
- Wait it out (hoping that the server might just somehow dump the offending building.)
- Change all scene settings sliders to their minimum (Yes manually to their lowest, turning off extra settings)
- Approach at an angle or other side of the planet.

By telling a crew member to orbit the city i have managed to get my character (zarphor) stuck.

I approached by flying manually directly twords the planet at roughly 500 m/s, i began to limbo, then crash, and then upon restarting the client i was dead.

what i have gleamed from this state:
Things are still happening, you just cant see or control what is happening.
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#2
To put a clarification on this post. I came back at night and was able to wait it out for approximately 20 minutes. This was not possible initially.

The lamppost seems to be just too high poly for the game to handle even from 17k meters away with building rendering set to the minimum of 200 meters...
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