Rifle: Difference between revisions

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| Name = Rifle
| Name = Rifle
| Picture = C_Rifle.png
| Picture = C_Rifle.png
| Cost = ¢300
| Weight = 1.81kg
| Size = 2 x 6
| Capacity =
}}{{Commodity
| Name = Кала́шников
| Picture = C_AK47.png
| Cost = ¢300
| Cost = ¢300
| Weight = 1.81kg
| Weight = 1.81kg

Revision as of 09:40, 4 September 2015

Commodity
Rifle
C_Rifle.png
Nominal Cost
¢300
Weight
1.81kg
Pack Size
  • 2 x 6
Commodity
Кала́шников
C_AK47.png
Nominal Cost
¢300
Weight
1.81kg
Pack Size
  • 2 x 6


The Rifle is one of the most powerful firearms in the game. It has a magazine capacity of 30 cartridges and can easily pierce through most armor, but loses effectiveness against the various advanced power armors when compared to the more advanced laser rifle.

There are two versions of the rifle, both have the same stats, but different models and sound effects. The regular rifle bears resemblance with a SCAR-L, while the Кала́шникова bears resemblance with an AK-47. Ironically, the AK-47 is slightly more expensive than the SCAR.

Both rifles have a shorter range, lower damage per shot and higher rate of fire than their laser counterparts. Rifles can also be used as a stealth weapon, as they do not fire tracer rounds and thus do not reveal the shooter's position if they are far enough and the muzzle flash is barely noticable. Rifles currently only fire in full auto.


Produced By

Building Produces Consumed Required Optional


Weapon Smith 10 Rifle

Weapon Smith 10 Rifle

Weapon Smith 10 Rifle