Paper: Difference between revisions

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{{TabberHeader|Border=yes|Width=154px}}<tabber>|-|Blank={{Commodity
{{TabberHeader|Border=yes|Width=152px}}<tabber>|-|Blank={{Commodity
| Name = Paper
| Name = Paper
| Picture = C_Paper.png
| Picture = C_Paper.png
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| Capacity =  
| Capacity =  
| Center = yes
| Center = yes
| Fullwidth = yes
}}|-|Spacecraft={{Commodity
}}|-|Spacecraft={{Commodity
| Name = Spacecraft Design<br>Drawing
| Name = Spacecraft Design<br>Drawing
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| Capacity =  
| Capacity =  
| Center = yes
| Center = yes
| Fullwidth = yes
}}|-|Building={{Commodity
}}|-|Building={{Commodity
| Name = Building Design<br>Drawing
| Name = Building Design<br>Drawing
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| Capacity =  
| Capacity =  
| Center = yes
| Center = yes
| Fullwidth = yes
}}
}}
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{{TabberFooter}}</tabber>
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Paper is made at the [[Lumber_Mill|lumber mill]] using either [[log]]s or [[lumber]].
Paper is made at the [[Lumber_Mill|lumber mill]] using either [[log]]s or [[lumber]].


Most notable is the paper from '''Haxus''' that all new avatars spawn with, containing a welcome message and a few hints on what to do.
Most notable is the paper from '''Haxus''' that new avatars using the ''Reach for the Stars'' [[Avatar_Creation#Spawn_Type|starting scenario]] spawn with, containing a welcome message and a few hints on what to do.


{{Collapsible
{{Collapsible
Line 38: Line 41:
  | 2 = <Name>,
  | 2 = <Name>,


Welcome to Shores of Hazeron.
Welcome to ''Hazeron Starship.''


I sent Targoss to help you get started. He will give you a torch. It is a gift to light your way in the darkness.
The environment provides everything you need. Your hand cursor forages from rocks, shrubs and trees. Use the Gear window to handcraft things. Handcraft a fire to ward off wild animals.


The environment provides everything you need. Your hand cursor forages from rocks, shrubs and trees. Use the Gear window to handcraft things.
Take time to explore the area; there is no hurry. Forage and handcraft useful items, such as a backpack and a medical kit. Barter items with the people of your village. The healer gives first aid.


Build a city. Choose a place where there is metal and oil nearby. Top-down view (Backspace) shows resources; backslash (\) changes what is shown. Handcraft a flag, needed to found the city. Use the Construction window to build a town square. Every city is founded by raising the flag of your empire at a new town square.
Find a place where there is metal and oil nearby. Top-down view (Backspace) shows resources; backslash (\) changes what is shown. Use the Construction window to build buildings. Build a ''mine'' to gather stone; use the '''Quarry by Haxus''' blueprint. Build a ''farm'' for food and shelter; '''Pioneer Cabin by Haxus''' is a good start. Build ''roads'' to connect buildings that are far apart.  


Accumulate tax revenue. Make bullion at a machine shop. Build a bank and a capitol. Declare your capital city and set taxes using the Governance window.
Food and equipment is bought, sold and bartered at buildings. ''Retail stores'' sell most non-food items. ''Cantinas'' sell food and drinks. ''Grocers'' sell food, drinks and medical supplies. Buildings with a store will sell what they make and buy what they use. Stand at a building and use the Building window to access its store.


Develop space travel. Build an aircraft factory to make space rockets. Look at the Labor window while standing in the construction zone of the factory. Build industries to make the things needed to complete construction and make the rocket. Make hydrogen at a refinery to fuel the rocket. Make environment suits and helmets at an armorer for protection in space. When the city has these things, Rocket Training begins automatically.
'''Handcraft a flag to form a government.''' Build a ''capitol'' to be the seat of government. Stand at the capitol to get reports and manage construction and manufacturing throughout the city. Build a ''police station'' to enforce the boundary of the city. Build a ''bank'' to mint money.


Cities create a report every 13 minutes. Use the Cities window; right-click to request city reports. Reports help manage the city.
Build an ''aircraft factory'' to make space rockets. Go to the aircraft factory and look at the Building window. Build industries to make the things needed to complete construction and make the rocket. Make hydrogen at a ''refinery'' to fuel the rocket. Make environment suits and helmets at an ''armorer'' for protection in space. '''When the city has rockets, fuel, and environment suits and helmets, Rocket Training begins automatically'''.


Equipment is bought, sold and bartered at buildings. Buildings sell what they make and buy what they use. Retail stores sell most non-food items. Cantinas sell food and drinks. Grocers sell food, drinks and medical supplies. Brokers buy and sell everything. Stand in a building and send a Hail message on the Trade channel to talk to someone for trading purposes.
Use the Cities and Bases window. Right-click a city to request reports. Reports help manage a city.
 
Take time to explore the area; there is no hurry. Wild animals will not harm you until you found your city. That is when you claim your place among the dominant races of the Universe.


Thanks for playing,
Thanks for playing,


Haxus<br>
''Haxus''<br>
The Architect
Architect of Hazeron
}}
}}


==Spacecraft Design Drawing==
==Spacecraft Design Drawing==
{{Revision|New spacecraft designs has their own disk type, can paper type it seems. See: [[Spacecraft Design Disk]]}}
Spacecraft design drawings are created using a paper at a [[Design_Studio|design studio]].
 
After finalizing a design in the design environment, an option to Burn to Gear appears under ''File''. Alternatively, the tablet button at the top left of the [[Blueprint_Exchange|blueprint exchange]] window also allows saving to gear.
 
A spacecraft design drawing can be sold to a design studio by the architect to publicize it for empire-wide usage, or it can be used by the holder while it is in their inventory.
 
If the drawing hasn't been sold to the empire, it must be within the inventory to be used at a [[Spacecraft Factory|spacecraft factory]].


==Building Design Drawing==
==Building Design Drawing==
Building design drawings are created using a paper at a [[Design_Studio|design studio]].
Building design drawings are created using a paper at a [[Design_Studio|design studio]].


After saving or loading a design in the design environment, a "Burn CD/Inscribe Drawing" button appears.
After finalizing a design in the design environment, an option to Burn to Gear appears under ''File''. Alternatively, the tablet button at the top left of the [[Blueprint_Exchange|blueprint exchange]] window also allows saving to gear.


A building design drawing can be sold to a design studio by the architect to publicize it for empire-wide usage, or it can be used by the holder while it is in their inventory.
A building design drawing can be sold to a design studio by the architect to publicize it for empire-wide usage, or it can be used by the holder while it is in their inventory.
Generally, it is not necessary to burn buildings to gear as simply publishing it to the exchange is enough.


==Produced by==
==Produced by==

Latest revision as of 03:49, 1 April 2024

Paper
C_Paper.png
Nominal Cost
2.15¢
Weight
0.05kg
Pack Size
  • 1

Spacecraft Design
Drawing
C_ScDesignDrawing.png
Nominal Cost
Weight
?kg
Pack Size
  • 1

Building Design
Drawing
C_BuildingDesignDrawing.png
Nominal Cost
1.95¢
Weight
0.02kg
Pack Size
  • 1

Paper is used mostly only as a media building designs, but can also be used for leaving notes using the inscription mechanic. It is however mostly unused as it is easier to just use disks, which can also be used for spacecraft designs.

It is possible to inscribe a building design onto a paper, once inscribed it becomes read-only.

Paper

Paper is made at the lumber mill using either logs or lumber.

Most notable is the paper from Haxus that new avatars using the Reach for the Stars starting scenario spawn with, containing a welcome message and a few hints on what to do.

Starting Paper
<Name>,

Welcome to Hazeron Starship.

The environment provides everything you need. Your hand cursor forages from rocks, shrubs and trees. Use the Gear window to handcraft things. Handcraft a fire to ward off wild animals.

Take time to explore the area; there is no hurry. Forage and handcraft useful items, such as a backpack and a medical kit. Barter items with the people of your village. The healer gives first aid.

Find a place where there is metal and oil nearby. Top-down view (Backspace) shows resources; backslash (\) changes what is shown. Use the Construction window to build buildings. Build a mine to gather stone; use the Quarry by Haxus blueprint. Build a farm for food and shelter; Pioneer Cabin by Haxus is a good start. Build roads to connect buildings that are far apart.

Food and equipment is bought, sold and bartered at buildings. Retail stores sell most non-food items. Cantinas sell food and drinks. Grocers sell food, drinks and medical supplies. Buildings with a store will sell what they make and buy what they use. Stand at a building and use the Building window to access its store.

Handcraft a flag to form a government. Build a capitol to be the seat of government. Stand at the capitol to get reports and manage construction and manufacturing throughout the city. Build a police station to enforce the boundary of the city. Build a bank to mint money.

Build an aircraft factory to make space rockets. Go to the aircraft factory and look at the Building window. Build industries to make the things needed to complete construction and make the rocket. Make hydrogen at a refinery to fuel the rocket. Make environment suits and helmets at an armorer for protection in space. When the city has rockets, fuel, and environment suits and helmets, Rocket Training begins automatically.

Use the Cities and Bases window. Right-click a city to request reports. Reports help manage a city.

Thanks for playing,

Haxus
Architect of Hazeron

Spacecraft Design Drawing

Spacecraft design drawings are created using a paper at a design studio.

After finalizing a design in the design environment, an option to Burn to Gear appears under File. Alternatively, the tablet button at the top left of the blueprint exchange window also allows saving to gear.

A spacecraft design drawing can be sold to a design studio by the architect to publicize it for empire-wide usage, or it can be used by the holder while it is in their inventory.

If the drawing hasn't been sold to the empire, it must be within the inventory to be used at a spacecraft factory.

Building Design Drawing

Building design drawings are created using a paper at a design studio.

After finalizing a design in the design environment, an option to Burn to Gear appears under File. Alternatively, the tablet button at the top left of the blueprint exchange window also allows saving to gear.

A building design drawing can be sold to a design studio by the architect to publicize it for empire-wide usage, or it can be used by the holder while it is in their inventory.

Generally, it is not necessary to burn buildings to gear as simply publishing it to the exchange is enough.

Produced by

Building Produces Consumed Required Optional
Paper Mill 200 Paper

Paper Mill 100 Paper