Disease: Difference between revisions

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Disease occurs randomly in [[cities]] which are overpopulated or has unemployment.
{{disambig}}
 
'''Disease''' may refer to:
To cure a [[city]] of disease, [[Antitoxin]]s are necessary. The lower the [[TL]] of the Antitoxins, the more is needed, depending on the "TL" of the disease. The city will show in the [[City_Report|city report]]s how many Antitoxins are required.
* A [[Disease_(Health)|health]] aliment that can affect creatures.
 
* A [[Disease_(City)|city event]] that causes citizen deaths if not treated.
'''It is dangerous to leave the city diseased, if carried on too long it can lead to [[decay]].'''
* A [[Damage_Type|damage type]] used by some attacks and weapons.
 
Passengers loaded from a diseased city will have the disease.
 
The [[avatar]]s topic describes the effect of diseases, under the Afflictions heading.
 
[[Category:Science]]
[[Category:Colonization]]

Latest revision as of 07:12, 29 February 2024


This disambiguation page lists articles associated with the same title.
If an internal link referred you here, you may wish to change the link to point directly to the intended article.

Disease may refer to:

  • A health aliment that can affect creatures.
  • A city event that causes citizen deaths if not treated.
  • A damage type used by some attacks and weapons.