Clothing: Difference between revisions

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m (Corrected pack size. Fixed Handcraft link.)
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[[Category:Commodities]]
[[Category:Commodities]]
[[Category:Armor]]
[[Category:Armor]]
[[Category:Hand_Craftables]]
[[Category:Handcraftables]]

Revision as of 10:42, 5 March 2017

This section has details missing or obscure mechanics that need clarification by Haxus.
Description: Need the armor values please! Post them --> here
If you know the answer, please edit this page or state it on the talk page!


Commodity
Fabric Clothing
C_LinenClothes.png
Nominal Cost
31.23¢
Weight
0.23kg
Pack Size
  • 6
Commodity
Leather Clothing
C_LeatherClothes.png
Nominal Cost
33.50¢
Weight
0.45kg
Pack Size
  • 6


If a city has clothing in stock, citizens will buy and start wearing it.

Fabric Clothing

Fabric clothing is made from textiles, therefore it is the simplest clothing commodity to make. Fabric clothing provide very small amount of protection.

Fabric clothing can be handcrafted using 2 textiles.

Stats

  • Armor value: ???

Leather Clothing

Leather clothing is made using leather, which isn't as easy to produce as textiles. It is a little heavier fabric clothing and takes up a little more inventory space, it does however provide more protection. The exact armor values of leather clothing depends on stats of the animal that produced the leather.

Leather clothing can be handcrafted using 1 leather.

Stats

  • Armor value: ???

Produced by

Building Produces Consumed Required Optional
Clothing Factory 20 Fabric Clothing

Clothing Factory 20 Leather Clothing