Church
| Church | |
|---|---|
| |
| Type | Building |
| Description | Community Congregation Place |
| Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
| Note | |
| Structural Requirements | |
| Arena | Ok |
| Auditorium | 1 Auditorium Required |
| Battery | Ok |
| Commodity Storage | Ok |
| Field Area | Ok |
| Generator | No |
| Guard Post | No |
| Home, Large | Ok |
| Home, Medium | Ok |
| Home, Small | Ok |
| Livestock | Ok |
| Lounge Space | Ok |
| Office Space | 1 Office Required |
| Parking, Ground Vehicles | Ok |
| Parking, Space Vehicles | Ok |
| Parking, Water Vehicles | Ok |
| Parking, Spacecraft | No |
| Radar | No |
| Shield Generator | No |
| Shop Space | Ok |
| Space Vehicle Launchers | No |
| Space Vehicle Recovery Systems | No |
| Store Space | Ok |
| Surgery Units | No |
| Transporters | No |
| Turrets | No |
| Weapon Bays | No |
The church is a morale-boosting building, of which there are only two, the other is the cantina.
Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea.
Morale
One church is required for every 45 population in a city in order to avoid morale penalties.
Morale Bonus
For each level above the required amount, the church gives +1 morale, up to +2.
