Quality: Difference between revisions
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Low-quality materials will lower the quality of goods made with them. So if you collect Bad [[Oil]], you are likely to produce Bad [[Plastic]]s and hence | Low-quality materials will lower the quality of goods made with them. So if you collect Bad [[Oil]], you are likely to produce Bad [[Plastic]]s and hence Bad [[Textiles]] using Plastics. | ||
===Formula=== | ===Formula=== |
Revision as of 22:30, 27 May 2015
The quality, or simply Q, of an object is a measure of how pure/well refined/etc. that item is. A low quality will cause failures when attempting to fetch to a manufacturing process. Higher quality goods are needed for production of higher tech level items, at a rate of 8 quality per TL (Q248 is required for TL 32, the current cap).
Quality is expressed as both a number between 1 and 255, and a descriptor:
Descriptor | Quality | TL |
---|---|---|
Flawed | 1 - 34 | 1 - 5 |
Bad | 35 - 74 | 5 - 10 |
Poor | 75 - 114 | 10 - 15 |
Fair | 115 - 154 | 15 - 20 |
Good | 155 - 194 | 20 - 25 |
Fine | 195 - 224 | 25 - 28 |
Superb | 225 - 244 | 29 - 31 |
Excellent | 245 - 254 | 31 - 32 |
Perfect | 255 | 32 |
Low-quality materials will lower the quality of goods made with them. So if you collect Bad Oil, you are likely to produce Bad Plastics and hence Bad Textiles using Plastics.
Formula
Please refer to Equations page for relevant calculations.