City Building Tips: Difference between revisions
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Revision as of 22:38, 9 January 2017
This section is in need of revision. Please help improve it or discuss these issues on the talk page. The reason given is: WIP |
When building a city, there are a lot of things to watch out for and things to keep track of. Here we try to go through the very basic rules to watch for and which numbers are the most important.
Important Numbers
The most important numbers to keep track of while building a new city is:
- Population limit
- Homes
- Jobs
These numbers should always be as follows:
- Homes =< Population limit
- Jobs < Homes
- (Homes - Jobs) / Homes) =< 0.2
In other words, don't let the number of homes exceed the population limit of the city's resource zone. Don't let number of jobs equal or exceed the number of homes. And don't let number of homes exceed the number of jobs by more than 20%.
Morale Buildings
Depending on the number of homes, a number of morale buildings are required in order to keep up morale in the city.
This table shows each morale building and the math for finding the required amount.
Building | Threshold | Math |
---|---|---|
Church | 45 | Required = |
Cantina | 50 | |
Retail Store | 55 | |
Police Station | 60 | |
University | 70 | |
Hospital | 80 | |
Park | 90 | |
Grocery | 100 | |
Zoo | 150 | |
Arena | 175 | |
Casino | 200 |
TL;DR
Most Important rules of city building:
- Don't build more homes than the population limit allows.
- Get all the required morale buildings for the amount of population.
- Build the extra levels of church and cantina necessary to get the morale bonuses.
- The total amount of jobs must not exceed the number of homes, but also must not be lower than 5%.