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(Created page with "=Item Usage= Items are objects you can hold in your hand. Items wear down over time due to normal wear and tear, or exposure to the environment. Each time an item is used, a...") |
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Each time an item is used, a test is performed based on the [[quality]] of the item. If the test fails, one point is subtracted from the item's condition. When the last condition point is gone, the item breaks and it is removed from play. | Each time an item is used, a test is performed based on the [[quality]] of the item. If the test fails, one point is subtracted from the item's condition. When the last condition point is gone, the item breaks and it is removed from play. | ||
[[Category:Commodities]] |
Revision as of 19:15, 23 May 2015
Item Usage
Items are objects you can hold in your hand. Items wear down over time due to normal wear and tear, or exposure to the environment.
Each time an item is used, a test is performed based on the quality of the item. If the test fails, one point is subtracted from the item's condition. When the last condition point is gone, the item breaks and it is removed from play.