Airport Repair Shop: Difference between revisions
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| Building = [[Airport Repair Shop]] | | Building = [[Airport Repair Shop]] | ||
| Produces = 10 [[Warp 1 FTL Drive Module]] | | Produces = 10 [[Warp 1 FTL Drive Module]] |
Revision as of 20:13, 25 December 2019
Airport Repair Shop | |
---|---|
Type | Building |
Description | Repairs Spacecraft and Vehicles |
Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
Note | Shops determine number of processes. |
Structural Requirements | |
Arena | Ok |
Auditorium | Ok |
Battery | Ok |
Commodity Storage | 1m³ Space Required |
Field Area | Ok |
Generator | No |
Guard Post | No |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | 1 Office Required |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | No |
Shop Space | 1 Shop Required |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | Ok |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
The airport repair shop allows for repair of spacecraft landed on a connected building or in range of a space station in the system.
See the Spacecraft Repair page for more information.
It is also the source of upgrade modules that it can sell as cargo or install via the "Service Spacecraft" button on the Communication window (F3).
Spacecraft Respawning
When at an airport repair shop, it is possible to respawn spacraft from stasis using the City (F10
) window's Repair Shop tab.