Biodome: Difference between revisions
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| 2 = [http://hazeron.com/phpBB3/viewtopic.php?f=3&t=5269&p=59575 '''2019-05-03 Biodomes: Biodomes'''] | | 2 = [http://hazeron.com/phpBB3/viewtopic.php?f=3&t=5269&p=59575 '''2019-05-03 Biodomes: Biodomes'''] | ||
: Biodomes are not implemented using the new building system. | : Biodomes are not implemented using the new building system. | ||
:: Biodomes are ready for use. | :: Biodomes are ready for use. | ||
::* 3 variations of a 300m diameter biodome will be available in the exchange, as soon as I post them. They can be built in all environments. One leaves the interior terrain and plants alone; another levels the interior terrain but leaves plants alone; the third levels the terrain, fills with mowed grass, and removes shrubs, leaving a parklike setting of grass and trees. | |||
::* <code>.SoH</code> files of the 3 sample biodomes are distributed in the Programs/Blueprints folder. It contains a growing list of spacecraft and building blueprints. | |||
::* A new [[Environment Void]] part type was added for biodomes. It is a hull void that maintains a habitable environment inside. All biodomes must have at least one environment void. | ::* A new [[Environment Void]] part type was added for biodomes. It is a hull void that maintains a habitable environment inside. All biodomes must have at least one environment void. | ||
::* Biodome design limits are much larger than regular buildings. A biodome hull can be 1000m across and up to 1200m tall. | ::* Biodome design limits are much larger than regular buildings. A biodome hull can be 1000m across and up to 1200m tall. |
Revision as of 05:13, 9 May 2019
This section is in need of revision. Please help improve it or discuss these issues on the talk page. The reason given is: Needs updated with patch note information. |
Biodome | |
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Type | Biodome |
Description | Encapsulates Environment for Construction |
Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
Note | |
Structural Requirements | |
Arena | No |
Auditorium | No |
Battery | No |
Commodity Storage | No |
Field Area | No |
Generator | No |
Guard Post | No |
Home, Large | No |
Home, Medium | No |
Home, Small | No |
Livestock | No |
Lounge Space | No |
Office Space | No |
Parking, Ground Vehicles | No |
Parking, Space Vehicles | No |
Parking, Water Vehicles | No |
Parking, Spacecraft | No |
Radar | No |
Shield Generator | No |
Shop Space | No |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | No |
Surgery Units | No |
Transporters | No |
Turrets | No |
Weapon Bays | No |
Biodomes are massive structures, that when constructed can make living in harsh environment cities easier.
Plant life may grow inside a biodome.
Construction
A biodome will have to be big enough to have at minimum of 6 pillars. The pillars may not be on top of buildings or roads.
Airport terminals can not be constructed inside a biodome, and a biodome can not be built over an airport terminal. The landing of a spacecraft inside a biodome is not prevented in anyway though.
Harsh Environment Enclosure
Inside the biodome buildings will not have harsh environment enclosures, but they will still require the extra materials to make the harsh environment enclosures in case the biodome fails or is destroyed.
The inside of a biodome is breathable. Air is not required for this, but it also does not alleviate the need for air used by the city population.
Quotes from patch notes
Related patch notes |
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2019-05-03 Biodomes: Biodomes
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