Church: Difference between revisions
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(Updated infobox.) |
(Jobs. Striked old note.) |
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The church is a morale-boosting building, of which there are only two, the other is the [[cantina]]. | The church is a morale-boosting building, of which there are only two, the other is the [[cantina]]. | ||
Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea. | <s>Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea.</s> | ||
==Morale== | ==Morale== | ||
One church is required for every 45 population in a [[city]] in order to avoid [[morale]] penalties. | One church professional job is required for every 45 population in a [[city]] in order to avoid [[morale]] penalties. | ||
===Morale Bonus=== | ===Morale Bonus=== | ||
For each | For each professional job above the required amount, the church gives +1 morale, up to +2. | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Commercial_Buildings]] | [[Category:Commercial_Buildings]] | ||
[[Category:Morale_Buildings]] | [[Category:Morale_Buildings]] | ||
Revision as of 05:52, 27 August 2020
| Church | |
|---|---|
| |
| Type | Building |
| Description | Community Congregation Place |
| Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
| Note | |
| Structural Requirements | |
| Arena | Ok |
| Auditorium | 1 Auditorium Required |
| Battery | Ok |
| Commodity Storage | Ok |
| Field Area | Ok |
| Generator | No |
| Guard Post | No |
| Home, Large | Ok |
| Home, Medium | Ok |
| Home, Small | Ok |
| Livestock | Ok |
| Lounge Space | Ok |
| Office Space | 1 Office Required |
| Parking, Ground Vehicles | Ok |
| Parking, Space Vehicles | Ok |
| Parking, Water Vehicles | Ok |
| Parking, Spacecraft | No |
| Radar | No |
| Shield Generator | No |
| Shop Space | Ok |
| Space Vehicle Launchers | No |
| Space Vehicle Recovery Systems | No |
| Store Space | Ok |
| Surgery Units | No |
| Transporters | No |
| Turrets | No |
| Weapon Bays | No |
The church is a morale-boosting building, of which there are only two, the other is the cantina.
Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea.
Morale
One church professional job is required for every 45 population in a city in order to avoid morale penalties.
Morale Bonus
For each professional job above the required amount, the church gives +1 morale, up to +2.
