Warehouse: Difference between revisions
		
		
		
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No edit summary  | 
				 (Updated infobox.)  | 
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| Name = Warehouse  | | Name = Warehouse  | ||
| Picture = BWarehouse.png  | | Picture = BWarehouse.png  | ||
| Placement =   | | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]].  | ||
|   | | Description = Stores Products for Bulk Trade  | ||
|   | | Note = Imports a specific dry commodity until full.  | ||
|   | | Type = Building  | ||
|   | | Arena = Ok  | ||
| Auditorium = Ok  | |||
| Battery = Ok  | |||
|   | | CommodityStorage = 1m³ Space Required  | ||
|   | | FieldArea = Ok  | ||
| Generator = No  | |||
| GuardPost = No  | |||
| HomeLarge = Ok  | |||
| HomeMedium = Ok  | |||
| HomeSmall = Ok  | |||
| Livestock = Ok  | |||
| LoungeSpace = Ok  | |||
| OfficeSpace = 1 Office Required  | |||
| ParkingGroundVehicles = Ok  | |||
| ParkingSpaceVehicles = Ok  | |||
| ParkingWaterVehicles = Ok  | |||
| ParkingSpacecraft = No  | |||
| Radar = No  | |||
| ShieldGenerator = No  | |||
| ShopSpace = Ok  | |||
| SpaceVehicleLaunchers = No  | |||
| SpaceVehicleRecoverySystems = No  | |||
| StoreSpace = No  | |||
| SurgeryUnits = No  | |||
| Transporters = No  | |||
| Turrets = No  | |||
| WeaponBays = No  | |||
}}  | }}  | ||
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Brokers will sell commodities stored in warehouses. Buildings running manufacturing process will fetch commodities from warehouses.  | Brokers will sell commodities stored in warehouses. Buildings running manufacturing process will fetch commodities from warehouses.  | ||
[[Category:Buildings]]  | [[Category:Buildings]]  | ||
[[Category:Commercial_Buildings]]  | |||
Revision as of 19:43, 21 April 2019
| Warehouse | |
|---|---|
 
 | |
| Type | Building | 
| Description | Stores Products for Bulk Trade | 
| Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction.  | 
| Note | Imports a specific dry commodity until full. | 
| Structural Requirements | |
| Arena | Ok | 
| Auditorium | Ok | 
| Battery | Ok | 
| Commodity Storage | 1m³ Space Required | 
| Field Area | Ok | 
| Generator | No | 
| Guard Post | No | 
| Home, Large | Ok | 
| Home, Medium | Ok | 
| Home, Small | Ok | 
| Livestock | Ok | 
| Lounge Space | Ok | 
| Office Space | 1 Office Required | 
| Parking, Ground Vehicles | Ok | 
| Parking, Space Vehicles | Ok | 
| Parking, Water Vehicles | Ok | 
| Parking, Spacecraft | No | 
| Radar | No | 
| Shield Generator | No | 
| Shop Space | Ok | 
| Space Vehicle Launchers | No | 
| Space Vehicle Recovery Systems | No | 
| Store Space | No | 
| Surgery Units | No | 
| Transporters | No | 
| Turrets | No | 
| Weapon Bays | No | 
Warehouses accumulate a specific commodity, configured at the building or at a capitol building. Warehouses store commodities that would typically exist in a solid dry state.
Brokers will sell commodities stored in warehouses. Buildings running manufacturing process will fetch commodities from warehouses.
