Shed: Difference between revisions
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(Created page with "Sheds are small buildings that store commodities drawn from the local community. This class of building exists to enable construction of small decorative buildings that might...") |
(Added infobox. Added categories. Added links.) |
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{{Building | |||
| Name = Shed | |||
| Picture = BShed.png | |||
| Placement = n/a | |||
| MaxLevel = n/a | |||
| Jobs = ? | |||
| Homes = | |||
| Materials = | |||
* ? (New-style building) | |||
| Tools = | |||
* ? | |||
| Speedup = | |||
* ? | |||
}} | |||
Sheds collect miscellaneous things like | Sheds are small buildings that store [[commodities]] drawn from the local community. This class of building exists to enable construction of small decorative buildings that might have no real purpose in the game, such as garden sheds and outhouses. | ||
Sheds collect miscellaneous things like [[tool]]s, [[:Category:Spare_Parts|spare parts]], etc. Things stored in sheds become inaccessible to other [[building]]s, such as [[broker]]s and [[manufacturing]] processes. | |||
[[Category:Buildings]] | |||
[[Category:Commercial_Buildings]] |
Revision as of 23:07, 27 April 2018
Shed | |
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Jobs | |
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Construction Materials | |
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Tools Required | |
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Construction Speedup | |
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Sheds are small buildings that store commodities drawn from the local community. This class of building exists to enable construction of small decorative buildings that might have no real purpose in the game, such as garden sheds and outhouses.
Sheds collect miscellaneous things like tools, spare parts, etc. Things stored in sheds become inaccessible to other buildings, such as brokers and manufacturing processes.