Tymas Confederation: Difference between revisions
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There were several systems that were in Tymas space that have been marked 'off limit' due to science experiments permanently affecting said system negatively. | There were several systems that were in Tymas space that have been marked 'off limit' due to science experiments permanently affecting said system negatively. | ||
Attempts at sending scout ships into these systems has resulted in variety of effects ranging from time delays in orders sent to the ship, to the vessel vanishing from reality without any indication of what happened. | Attempts at sending scout ships into these systems has resulted in a variety of effects ranging from time delays in orders sent to the ship, to the vessel vanishing from reality without any indication of what happened. | ||
One major science breakthrough lead to the finding, documenting and distribution of the knowledge (1/5/2012 game update) of how to locate [[Antiflux Particles|antiflux particles]]. | One major science breakthrough lead to the finding, documenting and distribution of the knowledge (1/5/2012 game update) of how to locate [[Antiflux Particles|antiflux particles]]. |
Revision as of 16:31, 4 October 2017
Tymas Confederation | |
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Founding Date | 2010-08-01 |
Member Count | 10 |
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Tymas was a group of similar minded individuals that enjoyed figuring out how the game works. Most known for their interesting 'science experiments' that usually ended up damaging the universe somehow. The empire used the Dictatorship government type, was passworded, and had 8 sectors at its height. The capital was known as Tymas Alpha. It used the "Hodgepodge" race primarily.
General Overview
Tymas has had a long standing tradition of gaining information about anything and using it to their advantage. This vast amount of knowledge that was collected became apparent during The Pan Galactic War when Tymas used said knowledge of game mechanics and enemy system layout to win despite being a smaller empire.
Science
There were several systems that were in Tymas space that have been marked 'off limit' due to science experiments permanently affecting said system negatively.
Attempts at sending scout ships into these systems has resulted in a variety of effects ranging from time delays in orders sent to the ship, to the vessel vanishing from reality without any indication of what happened.
One major science breakthrough lead to the finding, documenting and distribution of the knowledge (1/5/2012 game update) of how to locate antiflux particles.
Frog Legend was an experiment that was done shortly before pirate ships were introduced into the game. Tymas managed to create a Tech Level 200+ ship, which was flown around ensuring that it was possible before being flown into a sun, never to be used. The ship design was reported to have shown up as a pirate ship and wiped out ships/players before they knew what happened.