Crewman: Difference between revisions

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m (→‎NPC Crewmen: Added links. Minor fixes.)
(→‎Avatar Crewmen: Don't add random RP rules to the wiki. This is more along the lines of what I intended to write here, but need to test it to be sure.)
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==Avatar Crewmen==
==Avatar Crewmen==
When an [[avatar]] holds a crew [[berth]] on board a [[spacecraft]] it has - by default - no authority over other crewmen. However, other player avatars can give command of an area or of a specific field to a crewman. For example, in engineering, the crewman manning the respective station could be in command over the [[avatar]], manning the power allocation station. In addition, crewman [[avatar|avatars]] can be allowed access, to access otherwise locked crew doors aboard their vessel.
When an [[avatar]] holds a crew [[berth]] on board a [[spacecraft]] it has authority over [[NPC]] crewmen and are able to give them orders. Avatar crewman does however not have authority over the spacecraft itself.
 
They are able to see the [[Spacecraft_Mission|spacecraft mission]] so that they can attempt to follow the orders on it, but they do not have the power to change the mission.


==NPC Crewmen==
==NPC Crewmen==

Revision as of 21:55, 8 March 2017

Crewman is the name given to a NPC or avatar holding a crew berth on board a spacecraft.

Crewmen play a vital part in spacecraft operations, as they are in charge of operating the systems on board. They are some times called other titles to describe the console station they are currently manning, such as Pilot, Navigator, or Engineer.

Avatar Crewmen

When an avatar holds a crew berth on board a spacecraft it has authority over NPC crewmen and are able to give them orders. Avatar crewman does however not have authority over the spacecraft itself.

They are able to see the spacecraft mission so that they can attempt to follow the orders on it, but they do not have the power to change the mission.

NPC Crewmen

NPC crewmen operate the console stations on the spacecraft or space station, where they are posted. Crewmen that exceed the number of control stations stay in their cabins and wait for vacancy.

Crewmen are able to join the citizen population of a city if they are ordered to garrison while in the city.

Crewmen spawn with an environment suit and a handheld weapon, if available from their spawning city. Weapon preferences are as following:

  1. Laser Pistol
  2. Pistol
  3. Wrench

Crewmen gain rank as a result of accumulating experience points. As rank increases, their skills rise, as they are getting better in what they do. Experienced crewmen are a valuable asset, that can be very useful.

Crewman Ranks
Icon Name Short
Starman SN
Petty Officer PO
Chief Petty Officer CPO
Master Chief Petty Officer MCPO