Church: Difference between revisions
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(Added to Category:Morale_Buildings.) |
(Updated infobox.) |
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| Name = Church | | Name = Church | ||
| Picture = BChurch.png | | Picture = BChurch.png | ||
| Placement = | | Placement = Can't build on aliens' [[claim]]s.<br />Can't build in aliens' [[jurisdiction]]. | ||
| | | Description = Community Congregation Place | ||
| | | Note = | ||
| | | Type = Building | ||
| | | Arena = Ok | ||
| Auditorium = 1 Auditorium Required | |||
| Battery = Ok | |||
| | | CommodityStorage = Ok | ||
| | | FieldArea = Ok | ||
| Generator = No | |||
| GuardPost = No | |||
| HomeLarge = Ok | |||
| HomeMedium = Ok | |||
| HomeSmall = Ok | |||
| Livestock = Ok | |||
| LoungeSpace = Ok | |||
| OfficeSpace = 1 Office Required | |||
| ParkingGroundVehicles = Ok | |||
| ParkingSpaceVehicles = Ok | |||
| ParkingWaterVehicles = Ok | |||
| ParkingSpacecraft = No | |||
| Radar = No | |||
| ShieldGenerator = No | |||
| ShopSpace = Ok | |||
| SpaceVehicleLaunchers = No | |||
| SpaceVehicleRecoverySystems = No | |||
| StoreSpace = Ok | |||
| SurgeryUnits = No | |||
| Transporters = No | |||
| Turrets = No | |||
| WeaponBays = No | |||
}} | }} | ||
| Line 26: | Line 44: | ||
===Morale Bonus=== | ===Morale Bonus=== | ||
For each level above the required amount, the church gives +1 morale, up to +2. | For each level above the required amount, the church gives +1 morale, up to +2. | ||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Commercial_Buildings]] | |||
[[Category:Morale_Buildings]] | [[Category:Morale_Buildings]] | ||
Revision as of 19:42, 21 April 2019
| Church | |
|---|---|
| |
| Type | Building |
| Description | Community Congregation Place |
| Placement Requirement | Can't build on aliens' claims. Can't build in aliens' jurisdiction. |
| Note | |
| Structural Requirements | |
| Arena | Ok |
| Auditorium | 1 Auditorium Required |
| Battery | Ok |
| Commodity Storage | Ok |
| Field Area | Ok |
| Generator | No |
| Guard Post | No |
| Home, Large | Ok |
| Home, Medium | Ok |
| Home, Small | Ok |
| Livestock | Ok |
| Lounge Space | Ok |
| Office Space | 1 Office Required |
| Parking, Ground Vehicles | Ok |
| Parking, Space Vehicles | Ok |
| Parking, Water Vehicles | Ok |
| Parking, Spacecraft | No |
| Radar | No |
| Shield Generator | No |
| Shop Space | Ok |
| Space Vehicle Launchers | No |
| Space Vehicle Recovery Systems | No |
| Store Space | Ok |
| Surgery Units | No |
| Transporters | No |
| Turrets | No |
| Weapon Bays | No |
The church is a morale-boosting building, of which there are only two, the other is the cantina.
Only 2 jobs are ever taken up by the church no matter how many levels are constructed. This means that building it up to maximum height when resources are available can be a good idea.
Morale
One church is required for every 45 population in a city in order to avoid morale penalties.
Morale Bonus
For each level above the required amount, the church gives +1 morale, up to +2.
