DNA: Difference between revisions

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==Sentient Races==
All living, such as creatures and plants, are made up of...
The physical make-up of an [[avatar]] or [[citizen]]'s body is determined by its DNA. Factors such as speed, agility, hit points, innate weapons and defenses, and locomotion are all determined by its DNA. The DNA describes all of the physical aspects of creature's body.


A sentient race's DNA is synthesized using the same DNA as the [[animal]]s.
==Creature DNA==
All creatures uses the same type of DNA, the same building blocks. The DNA is capable of quadrillions of different combinations.


  In addition to animal species, each planet stores the DNA of one sentient race. When a planet is created, no sentient race is established yet. The first avatar to create a town square on a planet establishes its sentient race to be their DNA.
===Animals===
The 3D model representation of each [[animal]] specie is synthesized from its DNA. Not all DNA attributes are visible on the model, particularly those related to its behavior.


  When you join the game for the first time, an empire is selected for you. Your homeworld is the capital city of your first empire, if it has a capital when you join, otherwise it will be any city in that empire. While creating a new avatar, the default DNA of your body is set to match the citizen race of your empire's home city. That way you can be just like them, slightly different, or entirely different, your choice.
After traveling to many [[world]]s you may see an animal that reminds you of another animal you saw elsewhere but it is unlikely to be identical.


  When you start the game by creating a new empire, you must configure the DNA of your race. Your DNA establishes the sentient race of your homeworld immediately, before you create a town square. That way you can take your time to find a good location for your first city.
===Sentient Races===
When you start the game by creating a new empire, you must configure the DNA of your race.


  It is rumored that hospitals are developing methods for manipulating the DNA of player characters. The Shores of Hazeron medical community is hopeful but the prospect of DNA altering weapons presents a bleak misuse of that technology.
The physical make-up of an [[avatar]] or [[citizen]]'s body is determined by its DNA. Factors such as speed, agility, hit points, innate weapons and defenses, and locomotion are all determined by its DNA. The DNA describes all of the physical aspects of creature's body.


==DNA Combination==
===DNA Combination===
When DNA from two creatures is combined, the result is random based on both DNA. Size values are selected within the range created by the two DNA traits, e.g. hand size 2 combined with hand size 5 results in a hand size from 2 to 5 inclusive. Type values are selected from one of the two DNA traits, e.g. hand type will be one or the other, not something else.
When DNA from two creatures is combined, the result is random based on both DNA. Size values are selected within the range created by the two DNA traits, e.g. hand size 2 combined with hand size 5 results in a hand size from 2 to 5 inclusive. Type values are selected from one of the two DNA traits, e.g. hand type will be one or the other, not something else.


Mutations do not occur. Values do not stray outside the range or types of the DNA that is combined. There is no mutation when identical DNA are combined; that way identical parents will always produce identical offspring.
Mutations do not occur. Values do not stray outside the range or types of the DNA that is combined. There is no mutation when identical DNA are combined; that way identical parents will always produce identical offspring.
==Plant DNA==
==World DNAs==
===Plant Species===
===Animal Species===
((Three altitudes * three vegetation densities + one undersea) * three times of day * seven species) = 210 different species of [[animal]]s in each [[Resource_Zone|resource zone]].
===Sentient Specie===
In addition to animal species, each habitable [[world]] stores the DNA of one sentient race. The first [[avatar]] to create a [[Town_Square|town square]] on the world establishes its sentient race to be their DNA. These are referred to as indigenous people to that world.


[[Category:Science]]
[[Category:Science]]
[[Category:Life]]

Revision as of 20:51, 7 November 2015

This section is in need of revision.
Please help improve it or discuss these issues on the talk page.
The reason given is: Work in progress.

All living, such as creatures and plants, are made up of...

Creature DNA

All creatures uses the same type of DNA, the same building blocks. The DNA is capable of quadrillions of different combinations.

Animals

The 3D model representation of each animal specie is synthesized from its DNA. Not all DNA attributes are visible on the model, particularly those related to its behavior.

After traveling to many worlds you may see an animal that reminds you of another animal you saw elsewhere but it is unlikely to be identical.

Sentient Races

When you start the game by creating a new empire, you must configure the DNA of your race.

The physical make-up of an avatar or citizen's body is determined by its DNA. Factors such as speed, agility, hit points, innate weapons and defenses, and locomotion are all determined by its DNA. The DNA describes all of the physical aspects of creature's body.

DNA Combination

When DNA from two creatures is combined, the result is random based on both DNA. Size values are selected within the range created by the two DNA traits, e.g. hand size 2 combined with hand size 5 results in a hand size from 2 to 5 inclusive. Type values are selected from one of the two DNA traits, e.g. hand type will be one or the other, not something else.

Mutations do not occur. Values do not stray outside the range or types of the DNA that is combined. There is no mutation when identical DNA are combined; that way identical parents will always produce identical offspring.

Plant DNA

World DNAs

Plant Species

Animal Species

((Three altitudes * three vegetation densities + one undersea) * three times of day * seven species) = 210 different species of animals in each resource zone.

Sentient Specie

In addition to animal species, each habitable world stores the DNA of one sentient race. The first avatar to create a town square on the world establishes its sentient race to be their DNA. These are referred to as indigenous people to that world.