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A skull is dropped when a [[creature]] dies. It is used as a form of trophy or proof of kill. Most notable use is hanging the heads of your enemies on the walls of your warship.
A skull is dropped when a [[animal]] or [[avatar]] dies. It can be used as a form of trophy or proof of kill. Most notable use is hanging the heads of your conquered enemies on the walls of your mighty warship.


For placing a skull on display, please refer to the [[Static Item]] page.
For placing a skull on display, please refer to the [[Static Item]] page.

Revision as of 23:44, 24 July 2015

Commodity
Skull
C_Skull.png
Nominal Cost
46.00¢
Weight
0.36kg
Pack Size
  • 1 x 1


A skull is dropped when a animal or avatar dies. It can be used as a form of trophy or proof of kill. Most notable use is hanging the heads of your conquered enemies on the walls of your mighty warship.

For placing a skull on display, please refer to the Static Item page.

Quotes from patch notes

Related patch notes
Update 2014-07-24: Skulls
I want proof of death of an avatar if I send out a bounty hunter.
All creatures now drop a skull when they die, including highborn avatars.
  • Skulls are automatically inscribed with the name and id of the original owner. The inscription cannot be changed.
  • Skulls are not food to anybody, including scavengers. Sorry to you scrapple lovers out there.
  • The skull model is created using its DNA, so it looks like the original owner.
  • DNA of skulls can be sampled and the specie can be named, like other DNA bearing items.
  • Two headed creatures only drop one skull.