Sickbay: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
(this is better) |
||
(7 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RemovedFeature}} | ||
{{Spacecraft_Module | {{Spacecraft_Module | ||
| Name = Surgery Unit | | Name = Surgery Unit | ||
| Picture = | | Picture = dp_OperatingTable.png | ||
| TL = 3 | | TL = 3 | ||
| Mass = ?kg | | Mass = ?kg | ||
Line 11: | Line 9: | ||
| Tools = | | Tools = | ||
* ? | * ? | ||
}} | }} | ||
This was a room used for medical services in the [[Old Designer]]. | |||
* A surgery unit requires a [[Medic_Station|medical console]] and [[Medical_Supplies|medical supplies]] (medkits for injuries, etc) to operate. | * A surgery unit requires a [[Medic_Station|medical console]] and [[Medical_Supplies|medical supplies]] (medkits for injuries, etc) to operate. |
Latest revision as of 01:48, 1 April 2024
This content no longer exists in the game. This page is kept for historical purposes. |
Surgery Unit |
---|
This was a room used for medical services in the Old Designer.
- A surgery unit requires a medical console and medical supplies (medkits for injuries, etc) to operate.
- To enter a surgery unit the patient must remove its armor and clothing and press the Use command (default
E
) while aiming at the surgery unit.
- If the proper medical supplies are present in the city's or spacecraft's inventory and there is a crewman at the medical console, the crewman will administer medical care automatically.
- Some injuries or illnesses may take more than one application. In this case the patient simply has to stay in the surgery unit and allow the process to complete.