I think we're saying we want Hazeron to have a clear, beautiful and readable art style, but we also want it to continue rendering situations more dynamic and complex than most games dare to, while keeping a low impact on hardware. No one is really looking for real-time ray tracing. In a word, stylization.
![[Image: 7JQk4bf.jpg]](https://i.imgur.com/7JQk4bf.jpg)