Merged a duplicate bug report thread into this one, renamed the thread to actually mention the cause.
We have more reports of people affected by this. But it still only seem to affect some players. Maybe it has to do with hardware or GPU brand.
A option in scene settings to stop rendering asteroid belts would be useful, even if it just hides the issue. It have it replace the current asteroid ring effect with something similar to planetary ring effect maybe.
We have more reports of people affected by this. But it still only seem to affect some players. Maybe it has to do with hardware or GPU brand.
A option in scene settings to stop rendering asteroid belts would be useful, even if it just hides the issue. It have it replace the current asteroid ring effect with something similar to planetary ring effect maybe.