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Hello Haxus,
To have a true ranking of empires reflecting their power in the game, it would be necessary to institute a point system a no and system based on the number of sector or the number of loyal citizens.
These points should reflect the whole action of an empire:
For example, an addition of several criteria:
0.1% points per resource produced on the empire
+ 1% of the number of citizens loyal to the empire
+ 10% of the total HP of the ships of the empire (not all ships built and destroyed, only currently operational ships of an empire)
+ 20% of HP total destroys ships of enemy empires
+1000 points per stable city created by an empire (with a minimum of 100 inhabitants and a minimum of morale)
+5000 points per capital area city (requiring at least two cities in one area)
+100 points per enemy enemy killed
+ 500 points per enemy soldier killed
+ 1000 points per captured enemy base
+ 5000 points per captured enemy city
+ 10000 points per captial captured enemy area
+ 20000 points by shipyards captured (it would be necessary for that we can recognize them)
+ 50000 points per captured empire capital.
+ 100000 points per won war (point that could only be awarded with the creation of a state war, armistice and peace treaty IG system)
In short, it would take such a system, fairly balanced (the figures I gave are just an example) so that the ranking is the true reflection of the power of empires.
In addition, it is easily achievable since there is currently in the game already an accounting system of this kind in order to make money to the players (government debt)